1.0.3 Patch Note: Major Balance Changes
Everyone has sent very amazing suggestions and feedback lately. I cannot yet implement all the improvements that I wanted to, but I'm pushing this patch either way because a lot of people want these changes.
Game Improvements
- Durability has been REMOVED as this has been requested by multiple people. I'm also reducing the number of chests in each room so players can't get too strong too quickly.
- Player movement speed has been slightly increased, and the fire rate is now much faster. This change is intended to improve the game pacing.
- Health and Shield drop rates have been reduced.
- Chests will drop more items of their tier.
- Unlock packages are now a bit cheaper.
Bug Fixes
- Augments with shot-counting properties should now count properly.
- Fixed an issue where the tutorial would lock the player when teaching artifact activation.
- Improved controller drifting detection.
This announcement was originally published by Pete Karesisto on Steam on Sep 2, 2025.
Open the original on Steam