6.7.3 - Game Mode & Balance Changes
Deadzone
- The Deadzone now stays at maximum size after all zones are active.
- The Deadzone's chance to go to a random part of the map has been reduced from 20% to 10% per wave.
- Reduced the maximum time outside of the Deadzone to 30 seconds.
Weapon Roulette
- In Weapon Roulette, you can now imbue weapons with Tomes of Sin.
Game Balance Changes
- Insta-kill now increases your damage by 10x instead of infinity (This prevents Lust Tome shotguns wiping the entire wave every single shot (Was extremely OP and required no skill))
- Insta-kill now applies its bonus damage even when penetrating (Insta-kill will be more powerful when shooting at groups of zombies now!)
- Removed the Gluttony explosion damage cap (The cap was 2x zombies max health) (Golden bullet go boom!)
- Reduced Ray Gun damage from 1500 to 1333 (This reduces the damage to where the gluttony damage cap was (2000), so it doesn't get even stronger with the change)
- Slowed the pull speed that The Divine attracts Miracles (This will make it easier to drag the beam through zombies and shoot the miracle in the air)
In Other News...
- Doubled the resolution of the ray gun impact texture.
- In the Weapon Menu, the Fire rate bar now scales to 1000/2000, instead of 2000/4000, and Akimbo no longer affects the bar.
- In the Stats & Leaderboards screen, you can now see your fastest time by clicking the >> button, without going into the global/friends leaderboards.
This announcement was originally published by Con No 1 on Steam on Aug 28, 2026.
Open the original on Steam