v6.7.4 - Melee Improvements
Melee Improvements
- Melee killing a zombie without it being a headshot no longer drains the combo meter.
- Landing a successful melee hit will half the remaining time until you can regenerate.
Katana
- Increased the Kinetic Attack speed multiplier from 50% to 75%
Sledgehammer
- Increased the Kinetic Attack speed multiplier from 33% to 50%
- Increased Damage from 1,400 to 1,500
Additional Deadzone Changes
- The Deadzone will no longerreturn to the zone it just left, unless it has no other choice.
- The Deadzone will now select a random zone every10th wave, instead of it being a random 1 in 10 chance.
- Activating a new Zone during a wave will add 2.5 seconds to the current Deadzone timer
In Other News...
- The attic key now glows, making it easier to find.
- Overkill damage calculations now properly factor in multiple individual pellets from shotgun blasts.
- The Combo Meter no longer drains between waves.
This announcement was originally published by Con No 1 on Steam on Aug 29, 2026.
Open the original on Steam