Nasty Zombies

v6.7.4 - Melee Improvements

Con No 1

Melee Improvements

  • Melee killing a zombie without it being a headshot no longer drains the combo meter.
  • Landing a successful melee hit will half the remaining time until you can regenerate.

Katana

  • Increased the Kinetic Attack speed multiplier from 50% to 75%

Sledgehammer

  • Increased the Kinetic Attack speed multiplier from 33% to 50%
  • Increased Damage from 1,400 to 1,500

Additional Deadzone Changes

  • The Deadzone will no longerreturn to the zone it just left, unless it has no other choice.
  • The Deadzone will now select a random zone every10th wave, instead of it being a random 1 in 10 chance.
  • Activating a new Zone during a wave will add 2.5 seconds to the current Deadzone timer

In Other News...

  • The attic key now glows, making it easier to find.
  • Overkill damage calculations now properly factor in multiple individual pellets from shotgun blasts.
  • The Combo Meter no longer drains between waves.

This announcement was originally published by Con No 1 on Steam on Aug 29, 2026.

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Nasty Zombies

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