NavalArt

Beta Version Update 1904

Rigidbody

You can switch to the publictest branch via Steam's Betas menu to access the 1.52 Beta.

Patch Notes:

Quick Sortie Campaign: Hornet's Nest

Added: English localization. Adjusted: Replaced enemy aircraft carrier placeholders with dedicated saved ship designs.

Prologue

Adjusted: Further reduced the likelihood of collisions between M5 AI ships.

Damage Model

Adjusted: Increased the torpedo damage modifier against modules. Adjusted: Significantly increased armor damage reduction against explosive shockwaves (excluding torpedoes and depth charges).

Graphics

Upgraded matte, semi-gloss, and glossy material textures. Improved overall game lighting and shadows.

Known Issues:

Under the current mechanics, when a module is disabled, it inflicts significant damage on the ship's total HP pool. Once the disabled module is automatically repaired, disabling it again will repeatedly inflict significant damage on the HP pool.

As a result, when High Explosive (HE) shells repeatedly hit the superstructure, ship survivability may become excessively poor. This issue will be fixed in tomorrow's update.

This announcement was originally published by Rigidbody on Steam on Sep 1, 2026.

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NavalArt

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