Patch 1.0.3 for Night Slashers: Remake is now live!
Patch 1.0.3 for Night Slashers: Remake is now live!
This latest update includes several fixes and adjustments. You can read the full patch notes here:
Updates:
- Added better dynamic lightning in Stage 3
- Added better VFX to Jake's Desperation Move and Jake's charged attack
- UI Update: Added visual information on HP bars for minimal HP needed to perform a Special Attack
Adjustments:
- Added more food items on Stage 2
- Blocked possibility for too fast button press on game over menu
- Adjusted Golem behavior: No insta grab from knockdown anymore
- Adjusted Golem behavior: Characters will not get stunned after hitting border after getting hit by Golem's strong punch
- Adjusted Golem behavior: No insta grab from knockdown anymore
- Added immunity frames for Chris' Desperation Move
- Adjusted attack colliders for Death Boss
- Adjusted height of Liu Feilin's thrown objects
- Adjusted Bat's attack position
- Adjusted Liu Feilin's air Special Attack timing
- Adjusted timing of charged attack activation on button release
- Adjusted timings of spawn on Stage 1 to better show spawn animations
- Adjusted and added immunity frames on grab attacks for all playable characters
- Adjusted and added immunity frames on Desperation Moves for all playable characters
- Adjusted King Zarutz's Demon Head position on spawn animation
- Adjusted timings of King Zarutz's fireballs in chase section of Stage 7
- Adjusted timing of active hit collider of Haunted Paintings on Stage 3
- Adjusted slightly movement speed of all playable characters
- Adjusted slightly movement speed of some enemies and bosses
Fixes:
- After picking up food item, HP will be restored instantly, not after finished combo
- Fixed problem with bonus level 2 gauge not filling up above 60 FPS
- Fixed problem with enemies hanging in air on Stage 3 elevator fight
- Fixed problem with flipped player indicators in Secret Section
- Fixed problem with characters getting stuck in a plane on start of Stage 6
- Fixed problem with charged attack sometimes not working after getting grabbed by a boss
- Fixed problem with thrown items not always registering collision when enemy is near stage border
- Other minor fixes and improvements
Thank you for your ongoing feedback!
This announcement was originally published by Storm Trident S.A. on Steam on Oct 9, 2024.
Open the original on Steam