The Q3 Update!

The Oaken Tower Q3 Update
Update v0.6
Greetings, Oaklings!
This is one of the biggest updates ever, so let me summarize the new content:
- Fairy Pack
- Vampire Pack
- New D6 Encounter (Backpack Battles collab !!!)
- 8 New Perks (with steam achievements)
- Player Stats
- Ability to see Max Reached trophy with each item in the collection
- Updated Pack/Perk selection UI
- New Lucky Rerolls
- Ability to add Favourite builds from History
- Balance
If you want to support the game, it would mean so much if you would go in and leave a Steam review. It helps a lot. I will keep working hard to make Oaken Tower as good as possible ❤️ Thank you guys.
New Packs
2 New packs enter the Oaken Tower arsenal!
Focuses on Spellbooks and adding new types to your items!
Focuses on Lifesteal, Max HP and the "Dread" Spell.
Backpack Battles x Oaken Tower
New Encounter: Backpack Girl (Day 6)
This is a collab between Backpack Battles and Oaken Tower!
My friends at PlayWithFurcifer is also adding an Oaken Tower collab-item to BpB! ❤️
Also check out our shared Steam bundle :)
Packing Lesson:
Allows you to rotate items with directional abilites. (right-click while holding the item, just like in BpB.)
Backpack Surprise:
Discover an Item from Backpack Battles.
New Perks
8 new unlockable perks have been added to the game.
These are a mix of safe and more risky perks for different playstyles.
All new perks are unlockable and come with a matching Steam-Achievement.
- Picking Random Perks and Random Packs now provides +20% rating boost instead of +10%. This change was made to encourage variety.
Player Stats
You can now see some cool stats on the Main Menu!
The 10-Trophy meter fills up as you get 10 trophies with all items in the game.
To keep track, you can go to collection and click the little trophy icon.
Besides the new perk-achievements, I also added an achievement for earning 10-Trophies with all items in the game:
One more thing: You will also be able to track items you won with as 3-Star:
UI Improvements
The Pack/Perk selection screen has been improved:
New player QoL: You can now hover packs to see a little preview.
New Neutral item: Air Blast
Legendary | 45g | 1.5s CD | 1 Multicast | 30 dmg | On Trigger: Gain +2 Bonus Damage.
Air Blast is Spell / Wind type, and in the future I intend to add the Wind pack, which this will become a part of.
- Pandora's Box made Special rarity. 20s CD --> 18s CD | 50g --> 45g.
- Poison Dagger is no longer Crystal. New item to take its place: Opal Knife (Crystal/Fairy dual-type).
- Recharge Rod made Epic. Now gives +1 bonus charge on trigger, instead of "recharging".
- For Fairy balance reasons, Turnbound ring now says " This item always has the same types as the items in your tower" instead of simply having the "all" tag by default.
- For Fairy balance reasons, the Katya encounter now gives a Refined Spear with +3 random types, instead of the "all" type.
Starlight Potion rework
Starlight potion did not really serve any purpose. Too expensive early game, too weak late game.
Price: 60g | Upgrade a plain item to a 1-Star item.
Cooldown reduction
Flat cooldown reduction has been reworked to % cooldown reduction. This is to prevent CDR from being exponentially more beneficial on low CD items.
The only Flat CDR that is left in the game, is Carmen's "Walk on Water" (-0.3s).
- 🔄 Time Tonic: -10% Cooldown
- 🔄 Time Vial: -5% Cooldown
- 🔄 Dream Catcher: -5% Cooldown | 4 Charges.
The % reduction will always reduce a minimum of 0.1s CD.
This means that Dream Catcher will be better than before on items that have 3s+ CD, and equally as good as before on items below 3s CD.
Quality of Life
- You can now Right-click chest rewards to instantly open them.
- Added a button in the collection to view item prices:
- You can now see shop rarities at a glance. (Click on it to turn off)
- [DUOS]: Right-clicking a stack of shards to quick-pass them will now send max 5 shards at a time (you can still spam right click it, but this avoids sending 2000 shards at once in endless etc.)
- [DUOS]: When both players select "Random Packs" they will now get the same random selection of packs. This ensures you don't get completely different packs, so you can help each other by sending triples etc.
Favourite builds
You can now add up to 10 builds as Favourites in your match history, to save them for all eternity!
Other
- Bleed is now applied before damage. This is mainly a "logical" change, but also a slight Bleed buff.
- Updated the graphics of a few projectiles.
- Random Packs: +10% --> +20% rating
- Random Perks: +10% --> +20% rating
- [DUOS]: If you get the "Waiting.." bug in duos in the enemy preview screen due to connection issue, you will not lose any rating by leaving. This is a temporary solution as I try to actually fix this issue entirely.
- The game now loads textures on startup during the splash screen, completely eliminating the initial lag experienced in the first ~30 seconds of playing the game.
- Added "Bugphobia" mode to the accessibility settings (replaces all bug-projectiles with regular projectiles like arrows). //After fixing so many bugs I feel a bit of bugphobia myself.
- Divine Axe made neutral to make room for Fairytale in the Holy pack.
- Items that generate more items no longer create triple-chest rewards too.
General Balance
Items
- 🔴Frozen Jaw (legendary): 50g --> 45g | x3/x4/x5 --> x2.5/x3/x3.5
- 🔴M’Arrow (Common): Now gains 1 less Multicast per 50% crit at 2-Star.
- 🔴Refined Bow (Epic): Now says "gain multicast per other elven item."
- 🔴Midas Diary (Epic): 3s CD --> 4s CD.
- 🟢Soulsplitter (legendary): 0 multicast → 3 multicast. | Now only gains +1 multicast per unique debuff. //Dev comment: Soulsplitter is now less reliant on debuffs and can work nicely in an axe-build for example.
- 🟢Bat Wing (legendary): 40 dmg --> 50 dmg.
- 🟢Redemption (legendary): 4.5s CD --> 4.2s CD.
- 🟢Kingslayer (legendary): 4.4s CD → 3.7s CD | 0% Crit → 15% Crit. //Dev comment: Kingslayer was severely underuperforming, so it’s gaining a nice boost this patch.
- 🟢[DUOS] King'S Bow (Rare): 35g --> 30g | 10 dmg --> 12 dmg | 4.5s CD --> 4.2s CD.
- 🟢[DUOS] Whetstone (legendary): 25 Shield --> 50 shield.
Perks
- 🟢Archmage: Gain a random common spellbook and a magic slot day 5 → day 3.
Encounters
- Enchanter: Option to upgrade a rare item now costs 15 gold.
- Master Alderos: Option to upgrade an Epic item now costs 25 gold.
New Lucky Rerolls
New Lucky Rerolls has been added to the game.
- Items have +1 Multicast.
- Items have +5 Burn.
- Items have +5 Poison.
- Items have +25 Heal.
- Items have +2 Bleed.
- Shop contains Pandora's Box.
- Card Shop. (Shop contains Enchanted Deck + random cards!)
Fixes
- [DUOS]: Fixed a bug where items gifted by Seer would not properly triple.
- [DUOS]: Fixed a bug where Seer’s “Give a 1/2/3-Star common” would not have the correct stats.
- [DUOS]: Shock damage for your teammate is now properly applied.
- [DUOS]: Potions, shards, etc. can no longer be held onto while going into a fight (caused bugs).
- [DUOS]: Fixed a bug where the Glass Knife could sometimes become negative sell value, causing you to lose money by selling it.
- Fixed a bug where King Midas' Corrupt Blessing would not work properly if it was the 3rd Doom Guide obtained.
- Items now filter out duplicate types so "Goblin" "Goblin" is not possible. etc.
- Fixed a bug where 3-Star Cauldron would not show how many potions it generated during a fight.
- Fixed a bug where 2-Star Arcane Mace would not get Shock.
- Fixed a bug where Lesser Health Potion and Morph Vial would not show up in potion generator items.
Hopefully I didn't forget anything 🥵
Expect hotfixes and balance patches throughout the next week.
Thank you
//Bocary
This announcement was originally published by Bocary Studios on Steam on Sep 15, 2026.
Open the original on Steam