Occupy Mars: The Game

Experimental Branch Update: Patch 1.2.4 is now available!

▲ Pyramid Games

Hello, Colonists!

Patch 1.2.4 - has just been deployed to the unstable_public_testing_risky branch.

Warning: Experimental Build

Please keep in mind that this is an experimental build. While it has passed our initial internal testing, it may still contain unexpected bugs, regressions, or stability issues.

As usual, we’re counting on our brave community to help us test these changes thoroughly!

How to Access the Experimental Branch If you want to jump in and help us test the latest changes:

Right-click Occupy Mars: The Game in your Steam Library. Select Properties . Go to the Betas tab. Select unstable_public_testing_risky from the dropdown list. Steam will begin downloading the update automatically.

Feedback & Bug Reporting Your reports are vital in helping us squash these remaining issues quickly:

In-Game Reporter: Press F4 in-game to submit reports, screenshots, and context directly to our developers. Discord: Join our official server to discuss the experimental build in dedicated channels: https://discord.gg/sv9UWeh Direct Email: If you run into crashes, loading loops, or critical save issues, please send your logs and saves to: eracolonisthelp@gmail.com (Game logs can be found at: C:\\Users\\%username%\\AppData\\LocalLow\\PyramidGames\\OccupyMars\\).

Changelog 1.2.4

Bug Fixes & Hotfixes

fixed bugged recipes in 3D printer fixed multiple issues causing trailer container contents disappear after saving and reloading fixed UI bug blocking access to the player inventory and selection panel fixed vehicle falling deep beneath the terrain after resetting position fixed an issue where sensitivity changes only applied after resetting the game fixed automatic closing of the truck trunk when getting in fixed several achievements (a few remain broken and will be addressed later) fixed various user interface issues fixed coop issue where the Mars Truck state was not synchronized after building or spawning fixed overlapping text on the Intro base death screen fixed coop issue where a player could take a board from the crusher without opening its screen fixed an issue where the F5 quick save did not work after alt tabbing fixed the ITS elevator not working after fully repairing its board fixed vehicle inventory wipe occurring upon reloading a save fixed rover cab storage lockers becoming unresponsive after using the bed fixed infinite crafting exploit where Crusher recipes did not consume ingredients fixed interaction lock preventing players from opening death containers fixed soft-lock during meteor events and resolved meteor defense system failure fixed inability to open storage compartments to view items when inventory is full fixed Spanish localization string for cabbage seedling in the incubator fixed severe FPS drop occurring after loading the game after update 1.2.0 fixed HUD tracker markers turning white or disappearing from the display

Important: Backup Your Saves! Because this build contains active fixes and version differences, always back up your save files before launching:

C:\\Users\\%username%\\AppData\\LocalLow\\PyramidGames\\OccupyMars\\SaveData

Copy this folder to a safe place on your computer. Please remember that saves loaded or created on this experimental build may not be backward-compatible with older, stable versions

Thank you for your patience, dedication, and for helping us make Mars a better home for every colonist. Have fun testing, and keep the reports coming!

Occupy Mars Team

Transmission end.

This announcement was originally published by ▲ Pyramid Games on Steam on Sep 18, 2026.

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Occupy Mars: The Game

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