OpenTTD

OpenTTD 15.3 released

OpenTTD

It's April, time for a new OpenTTD version?

Sort of. We're hard at work on features for OpenTTD 16, but in the meantime we've fixed a few bugs including a multiplayer desync triggered by train crashes.

Fixes include:

  • Don't desync multiplayer clients when a train crashes
  • When a helicopter runs out of fuel near the map edge, crash it within the map instead of the void (which crashes the whole game)
  • Improve appearance of toolbars and main menu images/text with some non-default base sets such as aBase, biggui, and original TTD

If you find any more bugs, please report them here.

  • Changelog
  • Bug tracker
  • Questions and player support (Discord)

This announcement was originally published by OpenTTD on Steam on Apr 4, 2026.

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