Out of Reach

Patch 1.0.0 arrives!

Space Boat Studios

Hi guys! The 1.0.0 patch has finally arrived and the 'Full release' stage will follow as soon as we receive your feedback and test everything we've prepared for this month! Quick thank-you to everyone who stayed with us during the Early Access period, supported us, gave (constructive) criticism and a good word:)

Of course the full release in June means leaving Early Access and will get its proper announcement and extras, but already today, we are happy to release the following list of fixes, add-ons and changes, according to your ideas and feedback:

Animations Added underwater ragdoll death for those who die in the ocean

Fixed issues with weapon changing in certain situations

Updated sails animation

Fixed issue with NPC pirate attack animations

Visual Updated main menu to the new pirate theme, added music and graphical assets

Finally refreshed old logos, splash-screens and backgrounds

Fixed water rendering issues regarding render queue

Fixed items made of metal that used to glow too much in bad weather and at night

Fixed rain ambient lights and rain for better overall experience

Updated ocean wave collisions to better correspond with boats

Pitched roofs match and fit their place in the building better

Backend Fixed deadlocks that occurred in specific situations on Hathon server when players killed each other at the same time

Fixed wrong HUD and UI text lines including Reputation status and tooltips

Fixed local server issues connected with both initialization and logout

Fixed skills max level issue - it couldn't be achieved

It's possible to rebind the 'Use' and 'Repair' key now

Gameplay Added volcanic tier to building elements

Added bronze and steel castle-like gates as a new building element

Added bronze window shuttle as a new building element

Added number of owned Builder's desks info on player's map

All doors can be opened both ways, if there's room for that and can be put also in lower level door jambs

Updated NPC pirate AI. They still get all alarmed whenever one of them sees enemy but they act and shoot separately

Fixed climbing issues and wrong ceiling recognition

Blocked possibility to build closer than 5m from building in which player doesn't have Building Rights (rights can be added in building's Builder's Desk)

Updated boat physics so that it shouldn't get stuck in certain situations on shallow water and near cliffs anymore. Full speed sailing animation is less repetitious

Updated translations. Another thank-you to everyone who took part in our Crowdin project and helped us translate Out of reach. If anybody would like to write some more lines to Out of Reach, there is a chance to do so here: Link

This announcement was originally published by Space Boat Studios on Steam on May 28, 2018.

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Out of Reach

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