Past Fate

Patch 0.6.1.0

Icy North Games

Patch 0.6.1.0 is now live!

With Patch 0.6.1 we wanted to make the game much more polished for new and veteran players. We have remade whole attribute and skill system. Attributes are no longer automatically set for players upon leveling up but the choise what stats to increase are made for players to decide. Currently this feature is free to spend or take out points as we want players to experience with different builds before we make unlearning skill to cost gold.

The game now has a lot more guidance for players. Once leveled up the game will let players to know they have attribute points to use, same goes for weapon skills once players use a weapon skill there will be cooldown displayed to indicate how long it takes until they can re-use the weapon skill. Weapon skills now deal atleast 50% more damage than they used to, making them much more needed way to advance in combat.

Alchemy has been improved and it will bring strong combat potential with elixirs.

Enemy statistics are increased and the game should overall feel much more difficult for players. We also have the stash system made for the game, but there was few issues with it so we are postponing it to come out within a week or two. Same goes for combat update that we had in mind when we started to tweak up with the weapon skills so players can expect those to come out during this month still.

Game Improvements and changes summary:

Remade attribute and skill system

Alchemy improved with elixirs that will help with the journey

Added notifications for when players have attribute points to spend

Weapon Skill cooldowns. Cooldowns will also be added for elixirs in the next update

Game closes without confirmation when closed

New custom assets added in world replacing placeholder ones

Road material has been improved

Newharbor has been polished to look much more like a medieval village in danger

Newharbor harbor has been completely remade

Quest marker size increased by 50% and brightness increased from 1.0 to 3.0

Equipped items no longer are shown in inventory but on character tab on top of inventory only

Added outdoor toilets since citizens needed them

Perrin Clay added to Kingswall (Quest NPC)

Bloodmoon Island content and size increased

Ravok Bloodmoon added to game

Edward the Squire added near Bloodmoon Island (Quest NPC)

Slight UI changes for HUD

Quest Objectives have been optimized (Some slay quest values increased that were too short)

Westborough treasure chest drop percentage changes

Edaria treasure chest drop percentage changes

Blackfang Keep treasure chest drop percentage changes

Swamp Troll stats have been increased

Mountain Troll stats have been increased

Blackfang Keep enemies health and statistics have been increased & damage increased

Forgotten Mercenary Gloves statistics have been changed

Gravewarden Krell has been added to Westborough

Necklace of Lost Traveler stats have been changed

Lost Cleric Robes stats have been changed

Not So Clean Robes added to the game

Recipe changes

New Quest: Risen Gravewarden

New Quest: Slay Ravok Bloodmoon

New Quest: A Most Unfortunate Situation

Dexterity changed to also increase stamina by 0.05

Elixir of Minor Stamina added

Elixir of Stamina added

Weapon Skill cooldown and damage changes

This announcement was originally published by Icy North Games on Steam on Apr 20, 2026.

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Past Fate

$19.99action · early-access

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