Planetaries

Update Planetaries v1.73

EY-Studio

I want to start by thanking you all for playing, supporting, and providing feedback. So many of you are kind-hearted, and your support means the world to me. This update focuses on addressing a few pesky bugs, improving the logic behind some background systems, and adding new buildables.

What's New:

  • Removed: Holiday hats for NPCs.
  • Removed: Holiday Present Event.
  • Fixed: Hoverbike spawning under the vehicle pad after loading a save.
  • Fixed: Container lock issue when interacting with a container and pressing the build menu.
  • Fixed: Missile targeting bugs.
  • Fixed: Projectile targeting issues.
  • Fixed: Lighting artifacts.
  • Fixed: Minor UI issues.
  • Improved: Entity despawn rates to boost overall performance.
  • Improved: UI navigation elements for better usability.
  • Balanced: Item repair costs for the repair machine.
  • Added: Buildable Living Module "4" (biggest module yet!).
  • Added: Buildable Missile Turret.
  • Added: Buildable Shield Generator.
  • Added: Core Module "Pulse Charge" (currently available only as world loot).

This announcement was originally published by EY-Studio on Steam on Jan 23, 2025.

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Planetaries

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