PolyZ

PolyZ 0.2.5 Patch Notes

Thirteen37 Games™

BRAND NEW – Character Creation System

  • [CRUCIAL FEATURE] The Character System has been completely added to PolyZ!
  • Full facial morphs across the entire face.
  • Deep customization allowing players to create anyone they want.
  • This is a brand new feature, never seen before in PolyZ.

Quality of Life Improvements

  • [IMPORTANT QOL] Added a new Control Panel UI (openable/closable) – displays essential controls such as:
  • Interact
  • Open/Close Inventory
  • Jump / Climb
  • Free Look
  • Vicinity Scan
  • Open/Close Map
  • Pushing
  • Turn On/Off Light

Increased the speed of the Pushing mechanic – now feels instant instead of sluggish.

Increased body flashlight battery life from 1m 30s → 25 minutes on a full charge.

You no longer start with a flashlight in your inventory (press “L” to toggle your light).

Added Map Grid Overlay (A–Z) for better navigation.

Player Crafting system completely reworked with a new UI. (Crafting Table will also receive a future rework).

Changed pockets inventory slots in player inventory.

AI & Enemy Changes

  • [CRUCIAL FIX] Increased AI spawn distance – enemies no longer appear directly in front of you, improving immersion.
  • Removed Bear spawn points near singleplayer starting area.
  • Bears now have footstep sounds.
  • Bear animations fixed – movement now syncs correctly.
  • Human AI are now searchable after death.
  • [CRUCIAL] New AI Spawns:
  • Armed AI now spawn in city buildings and surrounding areas.
  • Armed AI also roam roads around the map, hunting survivors.

Fixed a bug where you could get stuck in hit reaction animations when shot.

Melee attacks now cancel hit reaction animations, preventing animation loops.

World & Points of Interest (POI)

  • [CRUCIAL] Loot increased by 200% across the entire map!
  • [CRUCIAL] Added 149 new lootable containers throughout the world.
  • POI: Junkyard redesigned – now features:
  • AI guards
  • Additional loot
  • Metal Ore & Stone Ore mining spots

[IMPORTANT] New POI: Bunker – Lower Level

  • Packed with AI enemies
  • Rich source of Metal & Stone Ore

New POI: Supermart (located in the city).

Tinted Room (City) – new locked room added.

  • New Item: Tinted Room Key (RARE) can be found randomly across the map.

Removed no-build restriction zones in all POIs – you can now build freely anywhere on the map (including the city).

Environment & Visuals

  • Lowered grass density by 55% → boosts performance/FPS.
  • Trees now have darker wood trunk colors.

Weapons & Combat

  • Reworked shooting projectile system → more accurate and performant.

Building & Crafting

  • Added new placeable build part: Power Generator.
  • You can now build anywhere, including within the city.

Bug Fixes

  • Fixed issue where swapping an item into an empty quick slot would still display the old icon after closing inventory.
  • Fixed bug where map wouldn’t close when taking damage.
  • Fixed issue where players got stuck in hit reaction loops after being shot.

This announcement was originally published by Thirteen37 Games™ on Steam on Aug 25, 2025.

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PolyZ

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