PolyZ 0.2.5 Patch Notes
BRAND NEW – Character Creation System
- [CRUCIAL FEATURE] The Character System has been completely added to PolyZ!
- Full facial morphs across the entire face.
- Deep customization allowing players to create anyone they want.
- This is a brand new feature, never seen before in PolyZ.
Quality of Life Improvements
- [IMPORTANT QOL] Added a new Control Panel UI (openable/closable) – displays essential controls such as:
- Interact
- Open/Close Inventory
- Jump / Climb
- Free Look
- Vicinity Scan
- Open/Close Map
- Pushing
- Turn On/Off Light
Increased the speed of the Pushing mechanic – now feels instant instead of sluggish.
Increased body flashlight battery life from 1m 30s → 25 minutes on a full charge.
You no longer start with a flashlight in your inventory (press “L” to toggle your light).
Added Map Grid Overlay (A–Z) for better navigation.
Player Crafting system completely reworked with a new UI. (Crafting Table will also receive a future rework).
Changed pockets inventory slots in player inventory.
AI & Enemy Changes
- [CRUCIAL FIX] Increased AI spawn distance – enemies no longer appear directly in front of you, improving immersion.
- Removed Bear spawn points near singleplayer starting area.
- Bears now have footstep sounds.
- Bear animations fixed – movement now syncs correctly.
- Human AI are now searchable after death.
- [CRUCIAL] New AI Spawns:
- Armed AI now spawn in city buildings and surrounding areas.
- Armed AI also roam roads around the map, hunting survivors.
Fixed a bug where you could get stuck in hit reaction animations when shot.
Melee attacks now cancel hit reaction animations, preventing animation loops.
World & Points of Interest (POI)
- [CRUCIAL] Loot increased by 200% across the entire map!
- [CRUCIAL] Added 149 new lootable containers throughout the world.
- POI: Junkyard redesigned – now features:
- AI guards
- Additional loot
- Metal Ore & Stone Ore mining spots
[IMPORTANT] New POI: Bunker – Lower Level
- Packed with AI enemies
- Rich source of Metal & Stone Ore
New POI: Supermart (located in the city).
Tinted Room (City) – new locked room added.
- New Item: Tinted Room Key (RARE) can be found randomly across the map.
Removed no-build restriction zones in all POIs – you can now build freely anywhere on the map (including the city).
Environment & Visuals
- Lowered grass density by 55% → boosts performance/FPS.
- Trees now have darker wood trunk colors.
Weapons & Combat
- Reworked shooting projectile system → more accurate and performant.
Building & Crafting
- Added new placeable build part: Power Generator.
- You can now build anywhere, including within the city.
Bug Fixes
- Fixed issue where swapping an item into an empty quick slot would still display the old icon after closing inventory.
- Fixed bug where map wouldn’t close when taking damage.
- Fixed issue where players got stuck in hit reaction loops after being shot.
This announcement was originally published by Thirteen37 Games™ on Steam on Aug 25, 2025.
Open the original on Steam