The Feedback Patch
- Added hit markers (visual feedback when damaging an enemy).
- Added weapon recoil. Hits now slightly stagger monsters.
- Reworked all traps: increased damage and reduced cooldown for smoother gameplay. Some traps now also apply additional effects.
- Increased player movement speed.
- Increased volume of hit sounds.
- Monsters now react more frequently to being hit. Join the discussion about this update in our community! Share your feedback, leave comments, and suggest ideas.
This announcement was originally published by Dual Quest Studios on Steam on Feb 27, 2026.
Open the original on Steam