Ratatan
September 2026
“Ratatan”Development Diary #9: 30 Days on Kickstarter
“Ratatan”Development Diary #9: 30 Days on Kickstarter In our previous post, we shared the process of creating our Kickstarter page and video, as well as the excitement on launch day. This time, we’ll be looking back at…
Ratatan Development Log #8 Kickstarter Begins
Ratatan Development Log #8 Kickstarter Begins In the previous article, I talked about how we first introduced Ratatan to the world at BitSummit. Then, the day we had been working toward finally arrived. The launch of…
Ratatan Is Coming to Tokyo Game Show 2026!
Hello, RataTEAM! Ratatan is returning to Tokyo Game Show 2026 ! This year, we’ll have a playable demo and giveaways at the GSE booth. Whether you’re discovering Ratatan for the first time or already playing in Early…
Ratatan Digital Pre-orders Are Now Open!
RataTEAM, hello! Digital pre-orders for Ratatan are now open! The Nintendo Switch™ 2, PlayStation®5, and Xbox Series X|S versions are now available for pre-order, and you can purchase them at 10% off throughout the…
Ratatan Development Log #7 BitSummit
Ratatan Development Log #7 BitSummit In the previous article, I talked about the importance of creating the UX Video for our Kickstarter campaign. From this point on, preparations for Kickstarter began in earnest.…
Ratatan Development Log #6
Ratatan Development Log #6 The UX Video In the previous article, I explained how Kickstarter became our first major milestone, marking the point where Ratatan evolved from an idea into a real project. However, at that…
August 2026
Ratatan Development Log #5 Kickstarter as a Goal
Ratatan Development Log #5 Kickstarter as a Goal In the previous article, I talked about how Ratatan's direction finally became clear once both the gameplay concept and the visual concept came together. At this point,…
Ratatan Development Log #4: Finding the Visual Concept
Ratatan Development Log #4: Finding the Visual Concept In the previous article, I looked back on how we moved forward with prototype development before our game concept had been fully defined. However, the game concept…
Ratatan Development Log #3: The First Prototype
Ratatan Development Log #3: The First Prototype Our first prototype ultimately failed. At the time, we didn't fully understand why. Looking back today and rereading the original design documents, however, the reasons…
Ratatan Development Log #2: Early Game Concept
Introduction This time, I'd like to look back at our original game proposal. At this stage, there were no gameplay screenshots, and many aspects of the game had yet to be defined. However, the proposal clearly shows…
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