RELOADIAN

Reloadian Demo Update – Codex Rework & Bug Fixes

Bucketplay Inc.

Hello, this is the Reloadian team.

The demo has been updated with a major system overhaul and several improvements.

This update focuses on a full Codex system rework, new Codex additions, improved responsiveness, and important bug fixes.

The biggest change is the direction of the Codex system. Going forward, Codex will be developed as a trigger-based buff system, activating based on player actions and combat situations. This will enable more distinct builds and deeper gameplay variety.

Key Updates

  • Full Codex system rework
  • New Codex added
  • Codex evolving into a trigger-based buff system
  • Improved jump and wall-jump responsiveness
  • Fixed an issue where the game would not launch on some D3D12-supported GPUs
  • Fixed a bug where the Laser Carbine would occasionally not register hits
  • Fixed infinite dash bug

We focused on improving both game feel and stability in this demo update. Codex will continue to expand as a core system driving build diversity in Reloadian.

Thank you for playing the demo and sharing your feedback. We’ll keep improving the game with your input.

Co-op Playtest is happening this weekend! Don’t miss it — click “Request Access” now and join the test.

This announcement was originally published by Bucketplay Inc. on Steam on Mar 31, 2026.

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RELOADIAN

$9.99action-roguelike · co-op

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