Rusted Warfare - RTS

Update - v1.13.3

Corroding Games

New map: Many Islands Large (10p)

New unit: Mech Engineer - T2 Mech builder with AA attack

Path finding system has 2x-3x better performance and uses less memory.

Team layout changer when hosting a game or in advanced skirmish. (eg easily switch to 5v5, 3v3v3, FFA and shuffle players)

Better AI that is more aggressive late game.

A new mod importer on android to make installing mods easy

Support for loading compressed mods

Game handles more mods installed at the same time

Significantly reduced texture memory use on PC version

Game doesn’t load data from inactive mods by default to save memory

Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing

Running out of memory loading mod audio just warns instead of crashing

Long list of new modding features for people to make cool mods with including creating their own custom resources, attaching units together, and controlling unit behaviour

Advanced sandbox game setup

New 'modded' tab in sandbox to sort through a large number of modded units

Fixing desyncs playing multiplayer survival

Any required mods now shown before joining a server in server list

Lots of bug fixes

== Balance Changes ==

Experimental Tank - Larger damage AoE, slightly slower attack

Tesla Mech - Removed air attack

Artillery Mech price changed $1700 -> $1400

Heavy Artillery price changed $3800 -> $3100

Artillery Turret - Larger AoE and slightly more damage

This announcement was originally published by Corroding Games on Steam on Sep 7, 2019.

Open the original on Steam
Rusted Warfare - RTS

$4.992d · base-building

View game

More from Rusted Warfare - RTS

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News