v0.4.7 Open Beta

Please note
The way that player appearances are saved has been changed in this update. Playing an existing save will automatically convert legacy appearances to the new save format. If you switch back to the default version of the game after playing this beta, any appearances that have been converted to the new format will not load properly .
Additions
Added special customer groups:
Hippies:
Amethyst Pidley Bodie Hunt Charlie Menson Dylan Roberts Jayne Lemons Krystal Bird Rose Welsh Samantha Spears
Party Bus:
Brad Chaddington Chad Chaddington Broc Evans Dave Trotter Josh Harrington Michelle Delacroix Stacy Sinclair Terry Haines Tracy Dupree
Businessmen:
Bill Short Grant Gainsworth Hunter Yieldman Johnny Smith Micky Boone Penny Stockman
Bikers:
Bob Harley Butch Malone Diesel Rodd Joey Quinn Rick Boggers Shane Mulligan Timmy Benson Vince Knuckles
Added new NPC behaviours for the special customers:
Talking on phone Using laptop Sitting on ground Dancing Peeing Vomiting Boinking Revving motorcycles
Added Hyland Medical interior. Added black rubber mats (available in hardware store):
1x1 2x2 4x4
Added Persian rug (available in Bleuball's Boutique). Added new purchasable clothes/accessories:
Gold aviators Silver aviators Browline glasses Round tinted glasses Beer hat Jet helmet Panzer helmet Paisley bandana USA bandana Blue tie Red tie Green tie Brown tie Leather jacket Aqua tie-dye shirt Purple tie-dye shirt Yellow tie-dye shirt Dirty tank top Hot shirt Molerats jersey Tube top Mesh top
Added new hairstyles:
'The businessman' Poofy wavey Long wavey
Added new purchasable facial hair styles:
Chevron mustache Swirly mustache Biker mustache
Added several new teleport locations:
southoverpass suburbia park westville casino
Added new 'queuecustomergroup' command.
Tweaks/Improvements
Hyland Medical is now a purchasable business. Rebuilt the avatar appearance system from scratch (clothing, hairstyles, body shape, etc)
The old system was pretty janky and would not have been adequate to support user-created cosmetics (coming in a future update). Accessories and layers have been removed and replaced with 'AvatarObjects'. An AvatarObject can have several 'layers' and 'attachments' associated with it. AvatarSettings removed and replaced with NakedAppearance + Outfit.
Tweaked business laundering capacities
Post office: 4000 -> 5000 Car wash: 6000 -> 8000 Taco Ticklers: 8000 -> 12000
Made the corporate plaza a bit bigger. Modified several NPC schedules to work with the new Hyland Medical interior. Improved how NPC ragdolls work so that the physics components are not created until they are actually needed, preventing unnecessary physics overhead. Tweaked the wording of several conversations and NPC dialogue. Refactored the system responsible for controlling NPC walk speed. Optimized how icons are generated and saved for mixed products.
This should result in several-hundred megabytes saved in memory use for late-game saves.
Improved the fire effect in the burning barrels. Cleaned up some NPC code. Cleaned up some cutscene code. Removed some unused textures from the terrain. Fixed several trash LODs to reduce pop-in.
Bug fixes
Fixed physics props falling out of sync when thrown in multiplayer. Fixed various spelling/grammar errors in NPC conversations. Fixed dress shoes clipping with feet. Refactored sleeping logic. Fixed NPC-driven vehicles failing to detect obstacles when they are in 'kinematic mode'. Fixed rounding issue in tree rendering code. Fixed NPCs sometimes not facing the right direction for certain behaviours. Fixed 'I'm stuck' button teleporting vehicles to the wrong location in the prologue. Fixed contacts app viewport sometimes being incorrectly positioned in the prologue. Fixed several hairstyles clipping with hats. Fixed skateboard input prompts remaining visible after getting off the skateboard. Fixed avatar impostors being incorrectly positioned when the avatar is ragdolled.
This announcement was originally published by TVGS on Steam on Sep 19, 2026.
Open the original on Steam

