Update #1

Multiplayer
New: When hosting, choose between Competitive and Cooperative mode
Competitive: every player runs their own datacenter. First to reach the earnings target wins — with a live scoreboard and match-end screen
Cooperative: all players jointly manage a single shared datacenter
New: join a friend's game directly via "Join Game" in the Steam friends list — even if the game isn't running yet
New: disconnecting during a match no longer instantly wipes your progress (reconnect grace window)
New: Match History in the main menu — keep track of your past competitive matches
Fixed several multiplayer crashes (Finance, Logs and Terminal panels, plus the Save/Menu buttons, could crash in multiplayer)
Steam Integration
The "Prestige Level" leaderboard is now a real, working Steam leaderboard
New in-game leaderboard views: Local, Global, and a Friends filter
New: get notified when a Steam friend overtakes you on the leaderboard
New: browse the Steam Workshop entirely in-game — subscribe/unsubscribe without leaving the game
Balancing
Prestige bonuses (hardware discount, contract bonus) now actually apply in-game
This announcement was originally published by Ice Phoenix Studios on Steam on Sep 20, 2026.
Open the original on Steam