Silica

Devblog #06 – Team Up, Sell Up, Outsmart the AI

Martin 'Dram' Melichárek

Commanders ,

Welcome back to another Silica Development Blog !

This time we're bringing you something a lot of you have been asking for: a way to fight alongside your friends instead of against them. On top of that, we've got new options for managing your base, a handful of quality of life improvements, and another round of upgrades for the AI commanders.

Let's take a look!

Cooperative Strategy Mode

You can now team up with your friends and take on the AI together in the new Cooperative Strategy mode, which doesn't care about fairness.

The host selects the difficulty, so you can make it as challenging as you want.

Player controlled units are also a bit stronger and have a bit more health, because surviving longer on the battlefield simply feels better than dying to the first shot.

Sell Your Structures

Made a mistake, or just need some resources back?

Structures can now be sold directly from the build menu instead of being destroyed.

You won't get back everything you've spent, as the structure's health affects the amount you receive, and the building goes through a proper deconstruction animation before it's gone.

Quality of Life Improvements

We've also added a number of smaller changes that should make commanding your forces a lot smoother:

Double-clicking a unit selects every unit of that type currently on your screen

Production structures can be multi-selected , letting you queue units across all of them at once

Getting into vehicles is noticeably less fiddly

You'll now get a notification when resource storage is full

Unit orders can now be found directly in the UI

Smarter AI Commanders

AI commanders have been worked on deeply, so you can now expect them to:

Expand their territory

Stage attacks before committing

Cancel attacks that aren't going their way

Change strategies if their previous attacks failed

And be much smarter in general...

The result is an opponent that plans ahead instead of simply throwing units at you.

Better Air Unit AI

The skies have seen some improvements too:

Dreadnoughts will now circle around their targets

AI bombers have improved approach and drop logic

What's Next?

We're continuing to improve Silica's AI, performance, and core gameplay systems, and there's plenty more on the way.

Haven't picked up Silica yet? Now's the perfect moment to grab it on Steam and put these new features to the test.

Thank you for playing, sharing your feedback, and helping us shape Silica.

See you on the battlefield, Commanders!

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This announcement was originally published by Martin 'Dram' Melichárek on Steam on Sep 18, 2026.

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Silica

$19.99fps · multiplayer

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