Skollorn

1.5.0 - Frontlines Co-op, Better Netcode, + More

Fenris Labs

Skollorn 1.5.0

Some new additions and improvements! Enjoy!

Multiplayer

- Co-op added to Frontlines DLC

- Improved Multiplayer netcode to be much more efficient and to have less syncing issues

- Networking code sends about half the data and one third of the packets than before.

- Added deploy check to Frontlines multiplayer

Gameplay

- Shield now only stops enemy abilities, not friendly abilities. (Ex. magnetize your own shielded star)

- The camera starts centred on your planet at round start.

- Nova now also hits fleets enroute between stars, increasing its usefulness

- Fixed multiple broken cards in Frontlines

- Fixed many other small bugs

General

- New art for Commanders

- Game now renders on the GPU instead of the CPU, should result in FPS improvements across the board. Still uses CPU renderer if you cannot use the new one.

- Updated GUI for main menu, multiplayer lobbies, and others

- Distilled UI information in game lobby

- Fixed some issues with fog of war

- Fixed stars routing on capture when they shouldn't

- Many bug fixes in Frontlines + general game

This announcement was originally published by Fenris Labs on Steam on Aug 29, 2026.

Open the original on Steam
Skollorn

$6.99co-op · online-co-op

View game

More from Skollorn

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News