Sky Knights

Update 1.6.7 Weekend Bug Squash

Mudpike

Squashing them bugs!

In my ambition to keep Sky Knights 100% bug free, it's necessary to sometimes forget about making new stuff and just fix the glitches before they start to add up. This philosophy has paid off resulting in a maintainable code base, very few bugs and less player frustration.

This little update features five minor bug fixes which should make the Sky Knights experience even more smooth!

Have a great weekend!

Oh, I almost forgot, check out the Sky Knights Patreon page! Cool things, like exclusive aircraft skins are waiting for you if you want to become a supporter!

Best regards //Bankler

1.6.7

  • Fixed bug where minimap vision circles were offset from the aircraft in the Cold Snap level.
  • Fixed bug where aircraft without no radar (A-10 and Su-25) didn't see contacts on the minimap unless they're seen by someone else.
  • Fixed bug where only 100 radar contacts could be shown at a time on a player's mini map.
  • Fixed camera glitch in Woodlands where the intro camera could clip into the hangar building.
  • Fixed an edge-case bug where a player sometimes didn't receive a match reward modification.

This announcement was originally published by Mudpike on Steam on Oct 11, 2019.

Open the original on Steam
Sky Knights

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