Solace Crafting

v 1.2.3.1 Now Live - Stability & Peformance

Big Kitty Games

I was planning to release this patch on the beta branch before sending it live, but there was a couple of bugs, already fixed in this build, that ended up causing problems in the 1.2.2 branch that was released earlier in the week. So! I went ahead and pushed this branch live as well and things in general should be running smoother all around now.

v 1.2.3.1

Multiplayer

Joining dedicated servers bug fixed Better messaging when a join fails Fixed a bug that could position a client improperly on server join Fixed a MP specific shrine bug Cleaned up some annoying logs on dedicated servers

World generation & terrain

Dungeon generation is spread over a few frames and you drop in once it is ready

Resources & procedural spawning

The draw Distance setting better drives how far objects stream in Object streaming can now handle more real objects appear per frame Distant world data now properly cleaning itself up once far enough away

Combat, skills & entities

Flame Glyph was causing a fatal error, now fixed Danger decals no longer persisting in some instances Ability effects better decoupled from framerate Champion monsters spawning once again Fixed errors when an encounter was cleared by a pet or by a player who had just disconnected Improved familiar and monster pathing performance

Farming

Placing crops, planters and facilities no longer reports "Obstructed" on empty ground Crop growth and watering performance improved

Building & placement

Fixed a bug causing a failed placement to still spend resources Fixed a couple errors in the free-form builder when changing recipes or snapping pieces to sockets

Inventory

Fixed an error when swapping or right-clicking inventory slots

User Interface

Main menu buttons no longer silently do nothing if the menu fails to set itself up; it now repairs itself and reports a real cause Pressing hotbar keys during character creation no longer throws errors Fixed errors from the achievement popup, the target frame, the facility upgrade panel and several main-menu buttons

Saving & loading

Improved backup save creation and recovery Possibilities for data timing problems reduced during autosave Player buildings in caves now saving on cave exit Fixed a case where a world save could get stuck and hang the game on quit

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This announcement was originally published by Big Kitty Games on Steam on Sep 10, 2026.

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Solace Crafting

$14.99base-building · crafting

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