Space for Sale

Patch Release: MORE UI Improvements

Mirage Game Studios

Greetings Space Realtors!

As we continue crafting the Red Planet update, we wanted to share some fresh improvements we've been working on in the meantime. This latest update comes packed with UI polish, added support for performance settings, and plenty of bug fixes to keep everything running smoothly.

As always, if you have ideas or feedback, we’d love for you to join us over on Discord. Your input shapes Space for Sale as we head closer to the Red Planet update, and we can’t wait to bring you along for the journey.

Thanks for being part of the journey, and see you in space!

/Simon

Changelog:

Improvements:

Codex now updates correctly for all clients—no more missing intel!

Status Page overhaul: clearer progression tracking and easier readability

Faction sub-page polished for smooth navigation and better overview

Objectives page improved for easier readability

Various localisation fixes

Dynamic Resolution got an upgrade, with new settings and expanded support for a wider range of setups

Refreshed icons for that extra visual polish

Updated gamepad legends

Added a toggle in settings to hide UI glyphs if you’re into a cleaner look

Improved Codex navigation with a gamepad

The Video settings tab is now scrollable

Added an “Early Access” label to the main menu—just to remind you, there’s more coming!

Squashed Bugs:

Fixed issues with client connectivity in some edge cases

The Edit Profile buttons are now up to standard with other interfaces

Made glyphs update more reliable when switching between keyboard and gamepad

Fixed an exploit where a client could bring along space money and food when joining

Fixed cases where players could turn invisible in multiplayer

Made various fixes for togglable settings updating correctly

This announcement was originally published by Mirage Game Studios on Steam on Oct 31, 2024.

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