Version 3.4 Now Available: Smothered and Surrounded
If you're not careful, there are certain places on the Island you can inadvertently find your way into. In these places, the branches and leaves entangle you, strange growls and hisses encircle you, and a cold mist seeps around you, bringing a chill down your spine. When you are Smothered and Surrounded, you won't find your way out.. The fifth phase of Nature Incarnate content is now available with a new Spirit and 3 Aspects for existing Spirits.
Breath of Darkness Down Your Spine
In the open spaces of Spirit Island, the night sky, when clear, blazes with light from the moon and stars — but not all of this light reaches the earth. From time to time an ever-shifting shadow writhes across the land, bringing a darkness deeper than found under any jungle canopy. It seeks out those who are isolated and alone, and swallows them into its lightless void. Some return, others do not.
Three New Aspects
- Sharp Fangs Behind the Leaves (Encircle)
- Shroud of Silent Mist (Stranded)
- A Spread of Rampant Green (Tangles)
No additional purchase is required; you will gain access to the new content with your existing purchase of Nature Incarnate.
Other Improvements and Fixes
- Repeating damage-dealing powers via Strength of the Waking Island now correctly applies To Dream a Thousand Deaths.
- When Shroud of Silent Mists repeats a power using Strength of the Waking Island, the allowed lands for targeting now work correctly.
- When targeted with Gift of Flowing Power, Dances Up Earthquakes is now able to make a Power Card Impending.
- Using Explosive Eruption with all thresholds achieved will now properly allow damage selections that could influence Victory.
- Shroud of Silent Mist is now properly able to target lands adjacent to the Locus Incarna by gathering it there with Mists Shift and Flow.
- Repeating Blood Draws Predators in the same land will no longer cause it to incorrectly trigger an extra time.
- Fixed an issue in which Heart of the Wildfire's last Growth option would count Fire elements from Powers added during or prior to the Growth Step.
- Weave Together the Fabric of Place now correctly interacts with Blistering Heat.
- The Dark Fire Aspect is now able to disable Power thresholds that require Moon/Fire successfully.
- Thriving Communities will no longer force Invaders that are in the ocean while Ocean's Hungry Grasp is in play to be placed in a legal land instead of being Drowned.
- Updated A Spread of Rampant Green’s skip ravage prompt for clarity.
- Fixed an issue in which Beasts Attack would not allow Badlands damage increase to be applied to the Beast of choice.
- If Slip the Flow of Time allows you to use Dry Wood Explodes in Smoldering Splinters in the Fast phase, it no longer incorrectly spends 1 Energy.
- Open the Ways now triggers properly between steps in the event The Frontier Calls.
- Fixed an issue where certain board layouts could be created in such a way that some edges between boards were not considered adjacent.
- Theological Strife (II) now gives the proper amount of energy if a Sacred Site is formed using Incarna.
- Loss conditions are now recognized at the correct time between Event steps.
- Fixed an issue in which Courage of the Crowd would not allow re-selection of which presence count as Beasts and Badlands via Settle into Hunting Grounds.
- Fixed a multiplayer game hanging issue with using powers in a land under the effect of Stretch Out Coils.
- Fixed a multiplayer issue with using Bargains of Power and Protection multiple times.
- In certain situations in Archipelago mode, Spirit-targeting Powers no longer require you to pay 1 Energy when they should not.
- Spreading Conflict Prompts Caution now properly considers Russian lands with 3+ explorers to match the Ravage card.
- Fixed an issue in which Ocean's Hungry Grasp could incorrectly consider an Ocean In Play if Downpour Drenches the World has a Sacred Site there.
- If Russia 5 adds an Invader Card to the Build Slot during the Explore Step, that Invader Card now properly advances to the Ravage Slot on the correct turn.
- Rumbling Earthquakes is now able to properly apply damage to damaged Towns with extra Health.
This announcement was originally published by Handelabra Games Inc. on Steam on Oct 1, 2026.
Open the original on Steam