Patch Notes v1.0.17
Hi all! Happy holiday season! We are still cooking up some stuff that should be ready in the new year, but in the meantime, we wanted to get out a small update. You may have heard Unity had a security vulnerability. This update includes a patch for that vulnerability (we updated to the new unity version that does not have that vulnerability in it). So if you were worried about that, this should ease your mind. Below are some more changes:
Bugs
- Unity security vulnerability patched out
- Fixed comic scaling for all resolutions
- Fixed credits not scrolling properly
- Fixed scrolling in rank results not functioning properly
- Fixed some typos across tutorials and menus
- Fixed keyboard controls glyphs not displaying properly
Features
- Made falling into a jet stream activate flying mode
- Changed VSync and frame limiter options to dropdowns
- Updated tree colliders to not be as dumb
- Changed around the keyboard controls to be a bit more intuitive
Optimization
- Heavily optimized graphics by dithering and culling based on distance (Lower graphics settings will lower draw distance and increase performance further)
- Optimized a new outline shader, improving performance
- Framerate is a more stable 60 FPS now, even on larger levels
This announcement was originally published by Whatnot Games on Steam on Dec 18, 2025.
Open the original on Steam