FULL RELEASE 1.0 – The Adventure Begins!
FULL RELEASE – VERSION 1.0
The game officially leaves Early Access and launches as the full Version 1.0! This update is the biggest yet: new planets, levels, enemies, PvP maps, crafting, skill tree, weapons, towers, achievements, bonus levels, UI overhaul, hotfixes & bugfixes – everything for the ultimate player experience.
Important Note:
Due to the many new systems and major changes, we recommend starting a new save file to ensure all features and content work correctly.
Launch Highlights – What’s NEW & EPIC!
- 4 main planets + 1 bonus planet + 1 PvP planet – more levels, more adventure!
- 2 large PvP maps – dynamic, tactical, perfect for competitive matches
- Bonus levels – unlockable through Endless Stars, featuring unique settings
- New Skill Tree (100+ points) – permanently upgrade towers, strategic depth, new effects
- New Weapons: Rocket Launcher, Flamethrower
- New Tower: Artillery Tower – long range, area damage, positioning is key
- Weapon Rack & Weapon Shop – modern, intuitive, organized, faster access
- Mini-Map & Drone Control – free movement, improved overview, optimized for PvP & Endless
- Collectible Hats & Crate Rarities – color-coded, usable on skins
- Black Market on the Base – buy resources strategically, doesn’t always appear
- 10 brand-new enemies – unique abilities & attack patterns
- Crafting fully revamped – items spawn on maps, craft instantly in inventory without wasting time or resources
- New Achievements – more goals to unlock
- New Music & Sound Effects – levels, PvP, Endless, UI, crafting, hover sounds
- Complete Hotfixes & Bugfixes – stable, smooth, bug-free
- All planets, relics & secret items visible before level start – better overview, less frustration
Launch Sale
To celebrate the full release, enjoy an exclusive 20% discount on the game!
Perfect for new players or anyone waiting to upgrade from Early Access. Don’t miss the chance to experience all features, planets, weapons, towers, and bonus levels!
Demo
First 3 levels are playable for free!
Here are the full changelogs – Full Release 1.0
Systems & Quality-of-Life
Ore Depositing System
- Automatically transfers all ores from inventory
- Multiplier system for strategic advantages
- Efficiency upgrades possible via the hub
- Bug-free & intentionally designed feature
Crafting
- Craft directly in inventory; items spawn on maps
- No wasted time or ores
- New crafting items:
- Iron Barricade, Laser Barricade, Ice Mine
- Mobile Miner MK2, Ore Farm MK2, Drone MK2
- Solar Panel MK1, MK2 & MK3, Magazine Pack
Skill Tree
- Over 100 upgrade points
- Permanently improve towers
- New effects and strategic options
Planets & Levels
- 4th planet added with 5 brand-new levels
- Total: 4 main planets + 1 bonus planet + 1 PvP planet
- Openable crates, ores, and enemy waves adjusted
- Lighting, textures, jump’n’run, and underwater segments optimized
- Hints, waypoints, relics & secret items visible before level start
PvP & Multiplayer
- 2 large PvP maps, dynamic & tactical
- Winner display corrected
- Optimized match flow, new paths & positions
- Adjusted troop prices
- New sound effects: hit, damage, capture point
- Players can continue if others leave
- PvP mode significantly more stable
Weapons & Towers
New Weapons:
- Rocket Launcher – high area damage, strong against groups
- Flamethrower – continuous damage, ideal for close range
New Tower:
- Artillery Tower – long range, area damage, positioning is crucial
Balancing:
- Sentry Gun Damage: 1.5 → 2.5
- Flame Tower Damage: 3 → 4
- Missile Tower Damage: 7 → 7.5
Weapon Rack & Weapon Shop
- Modern, clean design
- Faster navigation & comparison
- Weapon switching, comparison, and organization greatly improved
Mini-Map & Drones
- Mini-Map movable freely
- Controlled via drone for better overview
- Improves orientation in PvP & Endless modes
Collectible Items & Hats
- Hats collectible in all levels, usable on skins
- Crates have varying rarities (color-coded)
Black Market
- Resources purchasable on the base
- Appears randomly → strategic timing required
New Enemies
- 10 brand-new enemies
- Unique abilities, attack patterns & difficulty levels
Music & Sound
- New songs for levels, PvP & Endless
- Hover, damage, PvP hit, capture point
- UI & crafting sounds
Difficulty & Texts
- Full difficulty options
- Enemy descriptions, abilities & level differences clear & readable
- All texts reviewed & corrected
Level Adjustments
- Openable crates & ores adjusted per level
- Enemy waves optimized
- Tutorials corrected (spelling, logic, removed obstructive objects)
- Lighting, underwater volumes, jump’n’run segments optimized
- Waypoints & quest hints added
Hotfixes & Bugfixes
Gameplay & Mechanics:
- Towers now display health (including Ice Cactus)
- Built towers no longer collide with player
- Flying enemies take damage correctly
- Railgun shots break less often
- Underground worm no longer takes damage from own weapons
- Items remain in hub after level
- Secret items visible & collectible
- Base visible in PvP, ore mining audible on both channels
UI & Interface:
- Hub icons double display fixed
- Credits now have an icon
- Crafting items correctly placed in hologram
- Ping is transparent
- Endless Stars visible on hover
- Level numbers visible without clicking
- Emote window can be closed with Escape & aborted
- Empty weapons show no firing animation
- All keyboard bindings work correctly
Quest & Levels:
- Last quest works correctly
- Level 9 poison removed after quest
- Quest towers visible for all players
- Graphics issues fixed
Tutorial:
- Obstructive objects removed
- Spelling & logic errors corrected
Sound & Audio:
- Tower sounds stop correctly after Escape
- Music in PvP no longer stops after boss kill
- Sending sound during depositing cannot be spammed
PvP & Multiplayer:
- Winner display correct
- Players can continue if others leave
- PvP more stable
- Flying enemies take damage correctly
Graphics & Performance:
- Fixed broken textures, animations & images
- Large skeletons have correct collision
- Blueprint table graphics fixed
Conclusion
With this update, the game officially launches as a Full Release. Every planet, level, weapon, and tower is fully playable, all systems are optimized, stable, and bug-free.
We’ve packed the best gameplay, strategic depth, PvP action, and Endless content for you.
Now is the perfect time to explore bonus levels, defeat new enemies, and dominate PvP maps.
Thanks to the community for all your Early Access feedback – this release is dedicated to you!
This announcement was originally published by DreamStudios on Steam on Mar 9, 2026.
Open the original on Steam