Storage Hunter Simulator 1.0 - We Are LIVE!
Storage Hunter Simulator has officially left Early Access - and 1.0 is now LIVE!
After months of updates, polish, and amazing community support, today marks the beginning of a brand-new chapter. The full release is here, bigger, smoother, and more exciting than ever.
And yes - multiplayer is fully live and ready .
Team up, compete, outbid, and outsmart other players in the most intense auction battles we've ever had.
A huge thank you to everyone who supported us throughout Early Access.
Your feedback, your passion, and your ideas helped shape the game into what it is today.
Now dive in, start bidding, and enjoy the chaos.
Happy hunting - and see you at the auctions!
Version 1.0 - Update Notes:
New Features:
Multiplayer mode (2-4 players) New fishing village location Farm location Festival area with 6 minigames New player house 2 new auction venues 2 new pawnshops
Vehicle Updates:
10 new vehicles added
Additional Content:
Updated tutorials covering new features Environmental enhancements: birds, planes, boats, sailboats
Multiplayer System:
Core Design: 2-4 players participate cooperatively in garage auctions and pawnshop management. Players share objectives while maintaining individual progression in specific areas.
Individual Elements:
Money: Personal funds per player plus shared bank account access Tools: Individual upgrade progression, upgraded tools restricted to owner Vehicles: Separate vehicle ownership, cross-player vehicle usage permitted Customization: Individual outfit and appearance unlock progression
Shared Elements:
Pawnshops & Houses: Joint ownership, weekly fees deducted from shared account Reputation: Collective progression system unlocking higher auction tiers Quests: Completion benefits all participating players Collectors: Shared progress, purchase options unlock for entire group Minigames/Festivals: All players can participate in activities
Key Multiplayer Features:
Drop-in/Drop-out: Join existing sessions anytime, individual profile persistence Auctions: Players can participate together or attend separate auctions simultaneously Vehicle System: Each player spawns with starter vehicle, passenger functionality included Save System: Host manages world state, individual player profiles stored separately
This announcement was originally published by Raccoons Studio on Steam on Nov 27, 2025.
Open the original on Steam