Strike Force Heroes

Workshop Support & Huge Bugfixes!

Sky9 Games

HUGE Community Update

v1.30 - Workshop support and Infinite Bugfixes (almost)

Heroes, we've heard you loud and clear, and have finally released our big Community update, featuring Workshop support for Camos, and oodles of bugfixes!

Big Changes

- Workshop mode enabled for camos!

- Intro/load time reduced (Logos combined into the loading screen)

- anti item hacking/modding removed removed. Go nuts!

- Inventory size increased to 300 total (from 168)

- Added a news section for... news!

Big Fixes

- Fixed Ninja gear being removed if steam fails to load DLC

- It is no longer possible to fall through the floor

- "Don't be so obtuse" now works (yay)

- Minor lag removed when playing solo

- Minigun now properly fires at high frame rates

- Smokebomb now properly gives 0.5s of invincibility

- Resourceful (Ninja) now properly displays +50% throwing ammo for all languages

- Fixed multiple issues with equipment using wrong level values

- Instant death areas (plane/train) now properly kill EVERYONE

- The boulder has FINALLY returned in Mission 4!

- Ai much less likely to derp out and run into walls or back and fourth constantly

- Drone enemies on mission 17/19 no longer wrong with wrong gear

Minor Fixes

- Slot machine shows the correct slot text

- Enemies now have +20% reduced vision against shadowblend

- Better protection against corrupted saves

- Can no longer modify ninja loadout if DLC isn't owned

- Thrown/melee weapons no longer use the other weap ammo if quickly swapped

- Swapping teams as the juggernaut no longer respawns you on the JG team

- Final Boss's attacks no longer overlap if you do a ton of dmg quickly

- Fixed Melee weapons getting "Extra Projectile" mods

- Fixed rare occurances of spawning inside the floor

- Flame thrower now respects sound volume

- Turning damage text off now properly hide ALL damage text

- Updated Juggernauts to be slightly smaller to avoid bad hitboxes

- "Rose at Midnight" added as a possible quickmatch song

- Detail panels now show the proper icon bottom right

- Skill/Streak/Etc buttons are much easier to read

- Bushes/Trees no longer jitter when moving the camera

- AI adjusted to be more manageable at higher levels

- Fixed music occasionally not playing in game

- Weapons no longer appear in game with the wrong camo

- Self Revive skill is no longer ignored by shotguns

- Mission 5: Riggs wears the proper camo, keeps moving if player exits vent first

Slight Balance Changes

- M202 recoil reduced by 50%

- OICW recoil reduced by 30% and damage reduced by 10%

- Shotguns no longer knockback the player using them

- Toro damage reduced by ~12%

Online Fixes

- Results screen now always shows the exact same scores to everyone

- Fixed black screen when failing to connect to a game

- AI loadouts no longer desync in random-weapon matches

- Improved overall stability with laggier connections

<3 Sky9 Games

This announcement was originally published by Sky9 Games on Steam on Oct 1, 2026.

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