Super Platform Tag

Dev Update | v0.4.0, and Next Fest Thank You

Greg Hoffmann

Thanks for everyone's participation and feedback during Next Fest last week! Super Platform Tag gained about 110 wishlists during the event, so hopefully the word is starting to get out!

I just pushed a v0.4.0 update with some bug fixes and feedback implementation:

Fixed a bug where controllers wouldn't connect after a round or game had been played.

Fixed a bug where players could shove each other beyond stage boundaries.

Fixed a bug where mind controlled players and mind controlling players couldn't access or navigate the pause menu.

Added option to exit the pause menu using the start button.

Made the control guide window 'pop up' at the start of the game to draw attention better.

Added a second button for both the jump and swipe controls.

Note: I'm considering adding a player-specific option to toggle between two control schemes for players who prefer A/B for jump and X/Y for swipe. Let me know your thoughts on the controls!

Added item and game mode text descriptions in the Settings menu.

Note: I'm planning to add more description text in the Game Rules menu too.

Made some aesthetic, wording, and font style updates.

For the next round of updates, I have several more feedback items to implement and I'll also focus on improving the stage art to show the walkable vs. non-walkable parts better.

Thanks again!

This announcement was originally published by Greg Hoffmann on Steam on Oct 22, 2024.

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Super Platform Tag

$5.99casual · fighting

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