Ver. 0.4.0 - Character Visual Overhaul & Optimizations

Patch Notes
This update brings a major visual upgrade to characters, with improved shaders, lighting, and post-processing for more detailed and natural-looking visuals.
VRoid avatars have also received a shader overhaul and now use the same shading system as the default characters, helping them blend more naturally with the game's visual style.
Visuals
- Improved shaders for both in-game characters and VRoid avatars
- Improved character shading for more detailed and natural-looking visuals
- Improved overall lighting and post-processing
- VRoid avatars now use the same shading system as the default characters
- Added a Character Outline option to Visual Settings
New Spells
Added 2 new spells:
- Body Swap — Evade an incoming attack by instantly swapping places with a decoy and reappearing a short distance away.
- Blade Dominion — Summon a ring of enchanted swords that orbit around you, continuously striking and damaging nearby enemies.
Battle
- Reworked Cosmic Slash:
- Enemies are no longer slowed or silenced while inside the domain
- Enemies can no longer leave the domain while it is active
- Increased domain duration from 8 seconds to 12 seconds
Optimizations
- Added LOD (Level of Detail) support for character avatars to improve performance
- Optimized several high-poly models throughout the game
- Improved overall game performance and optimization
Bug Fixes & Other Changes
- Fixed an issue where the Spell Indicator would not appear for certain spells
This announcement was originally published by Rezero Studio on Steam on Sep 11, 2026.
Open the original on Steam