Tabletop Playground

November Update

Plasticity Studios

The November update is here with new features, scripting enhancements, and bug fixes!

• Allow face names of dice to be empty. They will not result in tooltips and are omitted from dice roll messages • After deleting a mod on mod.io, automatically upload the package as a new mod when trying to upload again

Scripting • Add `StaticObject.onSnappedTo` • Add `GameObject.onFlipUpright` • Add `GlobalScriptingEvents.onShake` • Script button in editor for table objects is now enabled. Table object scripts have a `refTable` variable available instead of `refObject` • `GameObject.snap` and `GameObject.getSnappedToPoint` did not work in zones that prevent the host from snapping

Fixes • Physics state of objects was reset when changing visual properties (like primary color) from scripts • 3D scripting UIs were not interactable while the cursor was pointing at the floor • When joining own game by running multiple instances on one computer, new clients ended up in the same player slot as the host • When the reload button at the top of the editor screen was pressed after a collider model file was changed, the collider visualization wasn't updated • Sounds played from scripts in 3D stopped playing when moving out of hearing range

This announcement was originally published by Plasticity Studios on Steam on Nov 28, 2023.

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Tabletop Playground

$7.49board-game · casual

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