Tellus 0.2.4
[h1]TELLUS 0.2.4 is now available![/h1]
Hello everyone!
It has been quite a while since our last major update, but 0.2.4 is finally here!
Over the last few months we have been rebuilding some important internal systems, adding new content, revisiting the early-game progression, and polishing many parts of Tellus.
We also want to say a huge thank you to everyone who joined the Public Test this weekend and sent us reports! Many of the fixes included in today's release came directly from your feedback. ^^
[h2]Important: Previous saves are not compatible[/h2]
- Added the new Mine Cave, filled with mineral deposits, new discoveries, decoration recipes, and the Storage Box II as one of its rewards.
- Cave 02 has been updated with new quests leading towards the Mine.
- Cave 04 is now accessible, introducing a new hazardous gas environment. Its gameplay mechanics are still being developed, but the location can already be explored.
- Added the new Regeneration Pad, allowing additional respawn locations to be unlocked. - It is hidden somewhere in the world.
- Added Storage Box II, with 15 storage slots.
- Added Wind Energy Generator I and II. Wind power is now introduced earlier in the progression.
- Solar Panels I and II must now be discovered through exploration and can only be deployed outdoors.
- Added a new Explosives recipe to discover.
- Added new base decoration recipes inside the Mine.
- Outpost 3 has received a major visual overhaul.
- The Repair Tool now has a new model and new animations, marking the first step towards its future evolution into the MultiTool.
- The Water Collector now has new animations, sounds, and a visible water collection percentage.
[h2]Terraforming, survival & exploration[/h2]
Terraforming progression has been revised, including a new early objective to reach Terraform Level 2.
Atmospheric transitions, clouds, storms, meteor events, and several terraforming-related systems have also been improved.
The survival systems received another pass as well:
- Fixed several Oxygen, Hunger and Thirst issues.
- The Flashlight now consumes a small amount of suit Stamina.
- The flashlight correctly switches off when Stamina reaches 0%.
- The old "Tired" warning has been replaced with "Energy Low".
- Fixed several related HUD and low-energy issues.
Better keep a few energy drinks around for those long underground expeditions. :)
[h2]Building, UI & general improvements[/h2]
0.2.4 also includes a large number of smaller improvements and fixes:
- Improved building snapping and wall alignment.
- Ramps can connect more reliably with ceilings.
- Fixed many collision issues around the world.
- Improved mineral placement to reduce floating nodes.
- Fixed cases where mineral generators could create duplicate mineable nodes.
- Fixed Storage Box labels disappearing or failing to update.
- Improved interaction prompts and button placement.
- Improved the HUD, Journal, building interface, and loading screen.
- Fixed several quests and progression issues.
- Fixed the Power Supply quest still referring to Solar Panels instead of Wind Turbines.
- Numerous crafting, meteor, world interaction, Save & Load, and general gameplay fixes.
[b]Creative Mode remains in BETA.
Cave 03 and Cave 05 remain inaccessible for now and will be opened in a future update.[/b]
Once again, thank you so much for all your feedback during the Public Test!
There is still plenty we want to improve and expand, but 0.2.4 gives us a much stronger foundation for what comes next.
Thank you for sticking with Tellus, and we hope you enjoy 0.2.4!
This announcement was originally published by Nightwolf Games on Steam on Aug 31, 2026.
Open the original on Steam