Tesla Force

Patch #5

10tons Ltd

This time we have a patch with fewer new features, and more bug fixes. Well, there's the 4th Cycle, which really should set your Doom Clock spinning.

Here's the change list:

  • 4th Cycle added!
  • Game now remembers which Cycle you've played last time
  • Improved cutscenes
  • Added spawns to the final boss fight, making it a bit more difficult
  • Game now remembers your previous startup weapon and character choices
  • Added information about your current cycle
  • Level and World seed are now visible in the menu
  • Closing spawning portals no longer reduces overall enemy spawns
  • Medikit can once again be picked up while in mech
  • Frozen Bullets no longer freeze monsters death animations
  • Inhibitor freeze no longer carried over to next run
  • Inhibitor no longer spawns outside play area
  • Improved Workshop perk now works properly
  • Worldmap now generated correctly after you load a previous game
  • Quest rewards now properly added to your crystal total
  • Fixed Untouchable
  • Fixed Kinetic Inverter Perk
  • Should the player ever fall off the play area, they are now teleported back
  • Fixed rare water drawing issues
  • Fixed Cultist Boss movement and tentacle animations
  • Fixed Champion monsters in Cycle 2+
  • Fixed Workshop opening itself at ill times
  • Fixed Perk listings, occasionally some perks were drawn with incorrect numbers
  • Fixed ground drawing bugs
  • Made Wardenclyffe upgrade menus easier to open

This announcement was originally published by 10tons Ltd on Steam on Dec 3, 2020.

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Tesla Force

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