Pre-release Behind the Scenes
Greetings!
Happy new year and hello from the tiny team behind Tetro Runner. As the new year rolls around we are tinkering away hunting the last bugs in our ticketing system and busily planning out the last of the QOL improvements we had slated for V1.
The game is in a stable state, and has made it into the hands of some pre-release testers who haven't managed to break anything (major) yet!
Tetro Runner is the first game from Rollmop Games Studio. We are a tiny team out of Australia who believe in fun and intrigue above all else. We love the game development life cycle and are excited to continue to bring novel, small games that offer value for money.
The Fixes
Audio Service improved to guard against rare instances of repeated audio clips Object Pool rework to reduce memory overhead at runtime Fixed a bug where the player's hat could fly off their head (funny but annoying) QOL improvements to menu organization and general menu tinkering
This announcement was originally published by Rollmop Games Studio on Steam on Dec 31, 2025.
Open the original on Steam