Update v0.12.5
Got a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird!
Fixes
- Fixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repair isn't easily possible
- Fixed colliders of clay tile roofs so that they no longer block doors from fully opening
- Fixed incorrect collision of triangular walls with the support beams they sit on top of
- Fixed doors not blocking further doors from being placed in the same doorway
- Fixed medical item durability not syncing correctly on co-op joining players
- Fixed the font setup to better allow for the upcoming Chinese localization
- Fixed used up medical items like bandages combining with and reducing condition of fresh ones
- Removed "rabbit remains" from decayed crows
- Fixed journal task list overflowing the window when there are too many tasks
- Fixed pressing "enter" to finalize a map marker causing the chat box to pop up in co-op games
Improvements
- Reworked the game join process and overall chunk sending system to allow for slower network connections, down to 500kbps up/down. Joining games and loading chunks during exploration will take a while in these scenarios but the game will now at least function rather than fail to connect
- Improved chunk streaming and network message processing to better disregard out-of-order packets and avoid corruption in certain cases like terrain textures
- Reworked the core entity processing system to be more CPU efficient. You may see modest performance improvements in scenes with many items or building pieces active at the same time
- Improved memory management during chunk unloading to avoid brief framerate hitches
Balance
- Doubled the life of smoked meat items
- Disabled decay of liquids like berry juice when properly fermenting (in a closed container)
- Moderately increased sawing stamina cost
Additions
- Allow torch to be ignited by limestone burn piles
This announcement was originally published by Original Studios on Steam on May 30, 2026.
Open the original on Steam