New Game Modes Coming Soon — More Ways to Roll!
New game modes are coming soon to They See Me Rollin’!
We’re about to unload a full arsenal of ways to roll, smash, climb, score, and survive — and it’s almost here!
Same rocks. Wildly different rules. Maximum mayhem.
Here’s the full lineup rolling in:
Race — First across the finish line wins. Pure speed. Pure chaos. Classic rock-vs-rock racing.
Elimination — Survive the long course. Last place gets cut every 30 seconds. Outlast everyone… or get deleted.
Sumo — One spinning plate. One mission: knock everyone else off. Last rock standing owns the arena.
Bowling — Line it up. Roll hard. Watch the pins fly. Your rock was born for this!
Skeeball — Charge the ramp. Nail the rings. High scores only — soft rolls need not apply.
Mountain Climbers — Straight to the summit. Race uphill and leave the pack in the dust.
Wall Climbers — Vertical chaos. Scale the walls. Beat everyone to the top. Don’t look down.
Rock Snake — Collect. Grow. Dominate. Build the longest snake before the clock hits zero.
Downhill Drop — Full-throttle descent through cascading hazards. Hold on, commit, and don’t wipe out.
Survival — Stay on the spinning plate as long as you can. Fall off and you’re history.
King of the Hill — Hold the moving circle. Own the zone. Steal the crown. Keep it.
Bomb Run — Hot potato, rock edition. Pass the bomb before it detonates — or go boom.
More modes. More chaos. More reasons to roll on in!
New game modes — coming soon to They See Me Rollin’!
This announcement was originally published by Equal Games on Steam on Aug 25, 2026.
Open the original on Steam