Game stability, nerfs and more

Hi!
Little week 2 update to get the game in a more stable state. Feedback and suggestions are already piling up so if everything goes well with this one, I'm gonna start working on some more interesting stuff like stats/leaderboards/game modes etc..
First of all, I changed the default launch option to use D3D12, this should fix most of the performance issues that people had and the Discord stream bug. If you had no issues with the previous one (Vulkan), it is now the second launch option.
Gameplay
- Added a practice swing state by pressing left click
- Added a slight deviation when hiting the flag pole head on
- Changed how hole pars are generated, there is now 6 of each par for an 18 holes an 3 of each for 9 holes
Lobbies
- Fixed a bunch of race conditions that would happen when interacting with lobbies, causing lobby members to crash
Terrain
- Fixed the bunker spawning on top of the hole
- Slightly reduced the max fairway elevation on par 4's to reduce the chance of an unrealistic blind shot
Audio
- Added a slider to adjust wind/ambient noise
- Changed the audio channel of the in hole notification sound effect, was previously on the music bus, now on the master
- Slightly increased the sound of the hole when the ball drops
Character
- Fixed the ski mask degrading when far away
Other
- Fixed the post hole camera motion when opening the chat
This announcement was originally published by SaltySeedGames on Steam on Aug 26, 2026.
Open the original on Steam