NEW 0.9.1 Update

Implementation of Monster Houses
- The room at the end of a hidden passage can sometimes be a Monster House
Addition of Light-Attribute Enemies
- Seeker
- Light Jelly
- Raijin
Competition Settings
- Added an option to start with enhanced stats
- Added a time limit setting
Changes to Enemy Behavior
- Fixed the behavior of Golem’s weakness
- Adjusted the ratio of Earth Elem’s ranged attacks
- Added sound effects for Vayu
- Adjusted models for some enemies
Changes to Player Behavior
- Modified movement behavior while confused
- Modified in-place movement behavior
- Modified behavior when throwing items
- Added functionality so that a short press of L2 (movement lock) makes the player face an adjacent enemy
UI Adjustments
- Partially changed the display of attack ranges
- Adjusted boss portrait sizes
- Other UI changes
Tutorial Implementation
- Added a tutorial for hidden passages
Bug Fixes
- Fixed minor bugs
This announcement was originally published by radiuthree on Steam on Jan 29, 2026.
Open the original on Steam