Total Miner

Version: 2.31.2.3243 (Open Beta) (9/26/2026)

Brandon Moore

How to switch to Open Beta

Fixes

These ’s just don’t stop..

Fixed ⎾ ⏌➤ Custom fly speed on controller.

Fixed ⎾ ⏌➤ Flyspeed and player count HUD overlap.

Fixed ⎾ ⏌➤ Trapdoor texture resetting when remote players open or closed them.

Fixed ⎾ ⏌➤ Original Remade crashing the game when mods add lots of items.

Fixed ⎾ ⏌➤ Controller button icons in some menus.

Fixed ⎾ ⏌➤ Total Rush keyboard controls now work.

Fixed ⎾ ⏌➤ Network packet for explosions is now properly clamped.

Fixed ⎾ ⏌➤ Clipboard paste offset.

Fixed ⎾ ⏌➤ Background video encoding to work on more systems.

Fixed ⎾ ⏌➤ Prospecting blocks now resets saved aux state.

Fixed ⎾ ⏌➤ Sentry turret visiblity issues.

Fixed ⎾ ⏌➤ HasHistory behavior nodes not working on players.

Fixed ⎾ ⏌➤ TMScript Notify not working for NPC context.

Fixed ⎾ ⏌➤ Titanium arrow piercing hitting the same enemy multiple times.

Fixed ⎾ ⏌➤ Global skills sometimes resetting.

Fixed ⎾ ⏌➤ Necklace of Hypocrisy effecting unnatural ores.

Fixed ⎾ ⏌➤ TMScript and Lua menu command nocancel parameter.

Fixed ⎾ ⏌➤ Script issues with modded NPCs.

Fixed ⎾ ⏌➤ Game freeze with entities with a single waypoint.

Fixed ⎾ ⏌➤ Double saving causing world header to corrupt.

Fixed ⎾ ⏌➤ Lua teleport command now retains view direction if no direction is specified.

Fixed ⎾ ⏌➤ Naturally spawned monster death messages showing mob ID instead of name.

Fixed ⎾ ⏌➤ Player avatar affecting stats.

Fixed ⎾ ⏌➤ Custom fly speeds allowing flight in NoFly zones.

Fixed ⎾ ⏌➤ NPCs now show correct FOV when ShowViewFrustrum is true.

Fixed ⎾ ⏌➤ Dialog trees networking.

Fixed ⎾ ⏌➤ Wearing food as armor.

Tweaks

You asked, we listened..

Changed ⎾ ⏌➤ Reverted skills starting at level 10.

Changed ⎾ ⏌➤ How system maps are handled in the players world directory.

Changed ⎾ ⏌➤ Option to create new infinite worlds disabled (Already existing worlds will still load).

Changed ⎾ ⏌➤ Can now convert any dig deep or survival world into a creative world.

Changed ⎾ ⏌➤ Slight changes to ore distribution.

Changed ⎾ ⏌➤ Some shop prices.

Changed ⎾ ⏌➤ Vanilla NPC hitboxes.

Changed ⎾ ⏌➤ Compass Colors.

Changed ⎾ ⏌➤ UI Colors.

Changed ⎾ ⏌➤ Clicking "Custom Script" option now closes the pause menu.

Changed ⎾ ⏌➤ Dropped items now have longer timer before despawning.

Changed ⎾ ⏌➤ Certain blocks now show top textures in shops.

Changed ⎾ ⏌➤ Cave in scripts now default to a random seed.

Changed ⎾ ⏌➤ Minor changes to TMScript docs.

Changed ⎾ ⏌➤ Prospecting and targetted block UI now show block texture instead of actual name depending on permissions.

Changed ⎾ ⏌➤ Updated settings menu layout.

Changed ⎾ ⏌➤ Boom arrow blueprint.

Changed ⎾ ⏌➤ Renamed blocks with potentially problematic names.

Changed ⎾ ⏌➤ NPCs no longer have perfect sight.

Changed ⎾ ⏌➤ Werewolf crouch frames updated (The Map Cartographer).

Changed ⎾ ⏌➤ Slight changes to the jump buffer system.

Changed ⎾ ⏌➤ Elven bow description.

Changed ⎾ ⏌➤ Windows clipboard is now used instead of an in-game clipboard.

Changed ⎾ ⏌➤ Modding Changes:

➤ Okay look, there have been like 50 changes to mods up to this point. Go look at the previous tester notes if you really want to know everything else. -Funiverse ➤ SpawnRules.xml for defining when, where, and how mobs spawn

Changed ⎾ ⏌➤ Texture Packs:

➤ Beyond Decay (The Map Cartographer). ➤ Shrouded Darkness (The Map Cartographer). ➤ Dark Fantasy (The Map Cartographer). ➤ Warm Fantasy (The Map Cartographer). ➤ RPG Cartoon (The Map Cartographer). ➤ Classic Redux Creative (The Map Cartographer). ➤ Classic Redux Survival (The Map Cartographer). ➤ Cartoon Miner HD (Rejectz).

Additions

Drumroll please..

Added ⎾ ⏌➤ This update contains work that started years ago, which means we unfortunately do not have an entirely complete list of everything that has been done.

Added ⎾ ⏌➤ "Tutorial Island" System Map.

Added ⎾ ⏌➤ Stability warning when creating worlds over 2048x2048.

Added ⎾ ⏌➤ Player can now save a local copy of system worlds.

Added ⎾ ⏌➤ Player names now update live in-game when changed.

Added ⎾ ⏌➤ A few new random death messages.

Added ⎾ ⏌➤ Expanded difficulty options.

Added ⎾ ⏌➤ Shapeless blueprints.

Added ⎾ ⏌➤ Multi-hitbox support.

Added ⎾ ⏌➤ XML-defined death messages.

Added ⎾ ⏌➤ Block loot tables.

Added ⎾ ⏌➤ 29 new songs.

Added ⎾ ⏌➤ Selectable playlists for zones.

Added ⎾ ⏌➤ Custom item data.

Added ⎾ ⏌➤ Active avatar now appears in inventory menu.

Added ⎾ ⏌➤ Clipboards now have nudging control option.

Added ⎾ ⏌➤ Bronze tools.

Added ⎾ ⏌➤ In-game autosave options.

Added ⎾ ⏌➤ Guns: now actually shoot bullets.

➤ Now actually shoot bullets. ➤ Updated descriptions.

Added ⎾ ⏌➤ Sentries:

➤ Can now shoot guns. ➤ Now effected by multishot bows.

Added ⎾ ⏌➤ NPCs can now hear your actions.

Added ⎾ ⏌➤ Message node recieving now ignores messages from the exclude list.

Added ⎾ ⏌➤ Added a button to undo removed markers.

Added ⎾ ⏌➤ Creating a zone now adds the new zone to the opened folder.

Added ⎾ ⏌➤ Boundary Block

➤ A multitexture block that can only be modified by players with admin permission

Added ⎾ ⏌➤ Food rework.

➤ Foods now give various buffs depending on the food. ➤ A bunch of new food items.

Added ⎾ ⏌➤ Rare Items Rework.

➤ Legendary items now need to be crafted from part item. ➤ Part items can be found in chests instead of legendary items.

Added ⎾ ⏌➤ Combat reworked (No more 0 damage hits!).

➤ Damage formula changed. ➤ Shields will now only protect against some damage. ➤ Option to revert to old combat system.

Added ⎾ ⏌➤ Unlockables Readded:

➤ Unlockables are tied to steam achievements ➤ New: Admiral (FuniverseMinne). ➤ New: Foreman (FuniverseMinne). ➤ New: Painter (StoneArt).

Added ⎾ ⏌➤ Lua and TMScript

➤ get_input_key(Input) ➤ [inputkey:Input]

Added ⎾ ⏌➤ Improved Script Importing/Exporting

➤ Revamped the export menu and added additional export options. ➤ You can now select specific folders or individual scripts to export. ➤ You can now export folders as .zip or .db. ➤ You can now export single scripts as .lua or .tms.

Added ⎾ ⏌➤ Fence Changes

➤ Height of fences change depending on connected blocks. ➤ New menu for choosing which direction fences extend. ➤ Fences now connect to more blocks.

Added ⎾ ⏌➤ Clan Banners:

➤ Clan banners are now 32x32 instead of 16x16. ➤ New 32x32 clan bannners (FuniverseMN and TheMapCartographer). ➤ A few older 16x16 banners modified to 32x32 (FuniverseMN). ➤ Slime Team Banners (John Mitchell (sushimus)) ➤ Fox Banner (Linoone-Mining) ➤ Lore Team Banners (Upikia123) ➤ Bunny Shield Banner (B1ack W1dow) ➤ Elemental Team Banners (Rejectz) ➤ Class Team Banners (galactic_2005) ➤ Floppy Disk Banner (MonkeySasquatch)

This announcement was originally published by Brandon Moore on Steam on Aug 30, 2026.

Open the original on Steam
Total Miner

$2.99action · early-access

View game

More from Total Miner

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News