Version: 2.31.2.3243 (Open Beta) (9/26/2026)
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Fixes
These ’s just don’t stop..
Fixed ⎾ ⏌➤ Custom fly speed on controller.
Fixed ⎾ ⏌➤ Flyspeed and player count HUD overlap.
Fixed ⎾ ⏌➤ Trapdoor texture resetting when remote players open or closed them.
Fixed ⎾ ⏌➤ Original Remade crashing the game when mods add lots of items.
Fixed ⎾ ⏌➤ Controller button icons in some menus.
Fixed ⎾ ⏌➤ Total Rush keyboard controls now work.
Fixed ⎾ ⏌➤ Network packet for explosions is now properly clamped.
Fixed ⎾ ⏌➤ Clipboard paste offset.
Fixed ⎾ ⏌➤ Background video encoding to work on more systems.
Fixed ⎾ ⏌➤ Prospecting blocks now resets saved aux state.
Fixed ⎾ ⏌➤ Sentry turret visiblity issues.
Fixed ⎾ ⏌➤ HasHistory behavior nodes not working on players.
Fixed ⎾ ⏌➤ TMScript Notify not working for NPC context.
Fixed ⎾ ⏌➤ Titanium arrow piercing hitting the same enemy multiple times.
Fixed ⎾ ⏌➤ Global skills sometimes resetting.
Fixed ⎾ ⏌➤ Necklace of Hypocrisy effecting unnatural ores.
Fixed ⎾ ⏌➤ TMScript and Lua menu command nocancel parameter.
Fixed ⎾ ⏌➤ Script issues with modded NPCs.
Fixed ⎾ ⏌➤ Game freeze with entities with a single waypoint.
Fixed ⎾ ⏌➤ Double saving causing world header to corrupt.
Fixed ⎾ ⏌➤ Lua teleport command now retains view direction if no direction is specified.
Fixed ⎾ ⏌➤ Naturally spawned monster death messages showing mob ID instead of name.
Fixed ⎾ ⏌➤ Player avatar affecting stats.
Fixed ⎾ ⏌➤ Custom fly speeds allowing flight in NoFly zones.
Fixed ⎾ ⏌➤ NPCs now show correct FOV when ShowViewFrustrum is true.
Fixed ⎾ ⏌➤ Dialog trees networking.
Fixed ⎾ ⏌➤ Wearing food as armor.
Tweaks
You asked, we listened..
Changed ⎾ ⏌➤ Reverted skills starting at level 10.
Changed ⎾ ⏌➤ How system maps are handled in the players world directory.
Changed ⎾ ⏌➤ Option to create new infinite worlds disabled (Already existing worlds will still load).
Changed ⎾ ⏌➤ Can now convert any dig deep or survival world into a creative world.
Changed ⎾ ⏌➤ Slight changes to ore distribution.
Changed ⎾ ⏌➤ Some shop prices.
Changed ⎾ ⏌➤ Vanilla NPC hitboxes.
Changed ⎾ ⏌➤ Compass Colors.
Changed ⎾ ⏌➤ UI Colors.
Changed ⎾ ⏌➤ Clicking "Custom Script" option now closes the pause menu.
Changed ⎾ ⏌➤ Dropped items now have longer timer before despawning.
Changed ⎾ ⏌➤ Certain blocks now show top textures in shops.
Changed ⎾ ⏌➤ Cave in scripts now default to a random seed.
Changed ⎾ ⏌➤ Minor changes to TMScript docs.
Changed ⎾ ⏌➤ Prospecting and targetted block UI now show block texture instead of actual name depending on permissions.
Changed ⎾ ⏌➤ Updated settings menu layout.
Changed ⎾ ⏌➤ Boom arrow blueprint.
Changed ⎾ ⏌➤ Renamed blocks with potentially problematic names.
Changed ⎾ ⏌➤ NPCs no longer have perfect sight.
Changed ⎾ ⏌➤ Werewolf crouch frames updated (The Map Cartographer).
Changed ⎾ ⏌➤ Slight changes to the jump buffer system.
Changed ⎾ ⏌➤ Elven bow description.
Changed ⎾ ⏌➤ Windows clipboard is now used instead of an in-game clipboard.
Changed ⎾ ⏌➤ Modding Changes:
➤ Okay look, there have been like 50 changes to mods up to this point. Go look at the previous tester notes if you really want to know everything else. -Funiverse ➤ SpawnRules.xml for defining when, where, and how mobs spawn
Changed ⎾ ⏌➤ Texture Packs:
➤ Beyond Decay (The Map Cartographer). ➤ Shrouded Darkness (The Map Cartographer). ➤ Dark Fantasy (The Map Cartographer). ➤ Warm Fantasy (The Map Cartographer). ➤ RPG Cartoon (The Map Cartographer). ➤ Classic Redux Creative (The Map Cartographer). ➤ Classic Redux Survival (The Map Cartographer). ➤ Cartoon Miner HD (Rejectz).
Additions
Drumroll please..
Added ⎾ ⏌➤ This update contains work that started years ago, which means we unfortunately do not have an entirely complete list of everything that has been done.
Added ⎾ ⏌➤ "Tutorial Island" System Map.
Added ⎾ ⏌➤ Stability warning when creating worlds over 2048x2048.
Added ⎾ ⏌➤ Player can now save a local copy of system worlds.
Added ⎾ ⏌➤ Player names now update live in-game when changed.
Added ⎾ ⏌➤ A few new random death messages.
Added ⎾ ⏌➤ Expanded difficulty options.
Added ⎾ ⏌➤ Shapeless blueprints.
Added ⎾ ⏌➤ Multi-hitbox support.
Added ⎾ ⏌➤ XML-defined death messages.
Added ⎾ ⏌➤ Block loot tables.
Added ⎾ ⏌➤ 29 new songs.
Added ⎾ ⏌➤ Selectable playlists for zones.
Added ⎾ ⏌➤ Custom item data.
Added ⎾ ⏌➤ Active avatar now appears in inventory menu.
Added ⎾ ⏌➤ Clipboards now have nudging control option.
Added ⎾ ⏌➤ Bronze tools.
Added ⎾ ⏌➤ In-game autosave options.
Added ⎾ ⏌➤ Guns: now actually shoot bullets.
➤ Now actually shoot bullets. ➤ Updated descriptions.
Added ⎾ ⏌➤ Sentries:
➤ Can now shoot guns. ➤ Now effected by multishot bows.
Added ⎾ ⏌➤ NPCs can now hear your actions.
Added ⎾ ⏌➤ Message node recieving now ignores messages from the exclude list.
Added ⎾ ⏌➤ Added a button to undo removed markers.
Added ⎾ ⏌➤ Creating a zone now adds the new zone to the opened folder.
Added ⎾ ⏌➤ Boundary Block
➤ A multitexture block that can only be modified by players with admin permission
Added ⎾ ⏌➤ Food rework.
➤ Foods now give various buffs depending on the food. ➤ A bunch of new food items.
Added ⎾ ⏌➤ Rare Items Rework.
➤ Legendary items now need to be crafted from part item. ➤ Part items can be found in chests instead of legendary items.
Added ⎾ ⏌➤ Combat reworked (No more 0 damage hits!).
➤ Damage formula changed. ➤ Shields will now only protect against some damage. ➤ Option to revert to old combat system.
Added ⎾ ⏌➤ Unlockables Readded:
➤ Unlockables are tied to steam achievements ➤ New: Admiral (FuniverseMinne). ➤ New: Foreman (FuniverseMinne). ➤ New: Painter (StoneArt).
Added ⎾ ⏌➤ Lua and TMScript
➤ get_input_key(Input) ➤ [inputkey:Input]
Added ⎾ ⏌➤ Improved Script Importing/Exporting
➤ Revamped the export menu and added additional export options. ➤ You can now select specific folders or individual scripts to export. ➤ You can now export folders as .zip or .db. ➤ You can now export single scripts as .lua or .tms.
Added ⎾ ⏌➤ Fence Changes
➤ Height of fences change depending on connected blocks. ➤ New menu for choosing which direction fences extend. ➤ Fences now connect to more blocks.
Added ⎾ ⏌➤ Clan Banners:
➤ Clan banners are now 32x32 instead of 16x16. ➤ New 32x32 clan bannners (FuniverseMN and TheMapCartographer). ➤ A few older 16x16 banners modified to 32x32 (FuniverseMN). ➤ Slime Team Banners (John Mitchell (sushimus)) ➤ Fox Banner (Linoone-Mining) ➤ Lore Team Banners (Upikia123) ➤ Bunny Shield Banner (B1ack W1dow) ➤ Elemental Team Banners (Rejectz) ➤ Class Team Banners (galactic_2005) ➤ Floppy Disk Banner (MonkeySasquatch)
This announcement was originally published by Brandon Moore on Steam on Aug 30, 2026.
Open the original on Steam