June 2024 Dev Log Update
This month! - We've started our first friends and family playtest. Currently it includes 1 level, 2 characters, 4 enemies, and a bunch of towers and upgrades. - We've created level 2 & 3 and started developing the UI to not just be basic boxes. - Gameplay : We've moved towards around 12 towers and revamped the early Towers to get them to the quality level we can support. - Narrative: First story implemented, second story close to being implemented. Updated our Visual Novel code to support our writers better. - Creative : We've concepted and starting modeling up to about tower 16. We've also brainstormed out about 50 possible towers and dozens of particle effects to choose the best from. - Engineering : A lot of performance improvements for resources and particles. Started investigating Friendshipper (an open source git implementation for UE5) that will help us scale the team if successful.
Hopeful Future Timeline (but we'll delay to make a better game if necessary): July: Leveling Up Towers, More Content (Towers, Upgrades, Bosses), Augment System, Limited Invites via Discord to join a playtest. August: Accessibility and Tutorial Features, All of Discord invited to join the playtest through a signup form. September: Wider playtest on Steam. October: Steam Next Fest November: Launch Early Access November - December: Launch v1.0 (we want a very short EA period, mostly as a way to hash out all the bugs before we go to full launch)
Feb/March: Secondary Launch Timeframe if we need more time. (We want to make the best game possible for you all!)
This announcement was originally published by Edenic Era LLC on Steam on Jun 26, 2024.
Open the original on Steam