Urbex Murder – Post-Launch Update Notes
Since the release of Urbex Murder on October 24, 2025, development has continued actively with a focus on expanding core systems, improving stability, multiplayer systems, and refining the overall experience based on community feedback.
What’s New?
New Inventory System
A full Inventory System has been added.
- Players can now collect, carry, and manage items
- Items now play a bigger role in exploration, survival, and teamwork
- Items can be used, equipped, or dropped into the world
- Wearable items directly affect gameplay and survival
- Dropped items remain in the environment and can be interacted with by other players
- Built as a flexible system to support future item types and mechanics
Map System
- Helps players navigate complex environments
- Players can see item locations directly on the map
- Rooms display their status based on collectibles:
- Red the room contains collectable items
- Blue all collectable items in the room have been collected
- Default color – the room has not been discovered yet
- Helps players plan exploration and coordinate with teammates
Teamwork & Utility Features
Glow Sticks
- Throwable light sources for dark areas
Ping System
- Silent communication for multiplayer
- Mark items, doors, locations, or dangers
Voice Chat
- Supports push-to-talk and open mic modes
- Allows teams to communicate naturally while exploring and surviving
Emote System
- Players can perform emotes during gameplay
- Useful for quick reactions, coordination, or roleplay moments
Subway Level Overhaul
The Subway Level has been heavily reworked.
- New and expanded routes, sections, and alternative paths
- Toxic gas areas added, requiring players to adapt, plan, and use equipment to survive
- New AI behavior and enemy encounters introduced to enhance danger and unpredictability
- Additional interactable objects such as valves, doors, and environmental elements
- Added secrets and hidden paths for deeper exploration
These changes make the Subway Level significantly different from its original release version and turn it into a more dynamic and threatening environment.
Bug Fixes & Community Feedback
- Fixed a bug where reviving a teammate would fail if an item was nearby
- Fixed train animation issues on the client side
- Improved session stability and synchronization
- Fixed various gameplay and multiplayer bugs
- Fixed an issue where AI would endlessly follow players
- Fixed a critical issue that could kick all players from a session
- Fixed an issue where players could not rejoin a lobby after leaving it
- Fixed several localization issues
- Fixed client-side animation issues when moving through narrow passages
- Fixed an issue where server settings were not correctly applied to all clients
- Fixed collision issues that could occur during ladder climbing
Thank you to everyone who reported these problems your feedback plays a major role in improving Urbex Murder.
What’s Next?
Development on Urbex Murder is ongoing, and upcoming updates will focus on expanding both content and gameplay depth.
- More map updates and visual improvements
- Continued bug fixes and overall polish
- New features driven by community feedback
- Abandoned Factory map a new location to explore
- Murder Mode a new gameplay mode focused on heightened tension and danger
- Trap System new mechanics that introduce additional threats and strategic decision-making
More details will be shared as these features get closer to release.
Thank you for supporting Urbex Murder and being part of its development journey. Your feedback matters and more updates are coming.
Stay alert. Stay together. And keep exploring.
This announcement was originally published by Rantabl on Steam on Dec 16, 2025.
Open the original on Steam