2.7.1 Hot Fix
Gameplay
Melee Combat – Re-applied a fix for revived units such as Necron Warriors and the Living Saints to prevent them from endlessly pursuing their last melee attacker
Audio
Speech – Updated how intel speech priority is handled (for example, scripted character dialogue during a cutscene) to address cases where story dialogue could be skipped because all audio channels are full during heavy combat
Please be sure to report any bugs or technical issues by submitting a new request at https://help.relic.com .
This announcement was originally published by Relic Entertainment on Steam on Mar 11, 2026.
Open the original on Steam