Multitasking by the shelves deserves a break

OK, this took a bit longer to cook, but we wanted to add some new features based on some of the most common QOL requests we had from you that could be produced in a shorter period (also known as things that won't take us more than a full month to create and will end up in 1.1) Talking of 1.1, new content will slow down a bit (we will still do updates if bugs appear that need fixing), but what we got lined up does take its time to be produced, and we'd rather not rush them (for example the much requested lazy rivers)
Ok let's talk about the new stuff
Shelves
You've been asking for these, and we did mention we were working on them. No longer do you need to leave hotdog boxes in the sand.
You can buy supplies in Caymart and drop them when you're close to your shelves. They will magically jump onto them, and either you or your staff can use them to restock any stand or vending machine.
These can be unlocked early on in the game in the research table under the park tab
Multi stand
Finally, your staff can learn how to multitask and take care of multiple stands at the same time. You will need to unlock this research at the research table under the park tab later in the game, as only the best vendors will be able to handle this workload.
Day off
Want to reward your staff (or just get them out of your way for the day?) No problem, under staff management you can now give any employee the day off They get the time, and you don't need to pay them. But beware, this is only available in the early part of the day, so no making your staff work all day and giving them the day off at the last hour.
Now, before we dive into the full patch notes, we do have a request from you. As we now develop some of the bigger content, we want to make sure we do it in a way that works with the way you design your parks (especially when it comes to lazy rivers)
We are currently collecting parks to check out the amazing things you have built, so please check out our post
for details on how to share your creations. This will help us see how you actually build and play in your parks instead of us guessing and not developing future updates in the best way possible.
ok now time for the full 1.0.91 patch notes
BUG FIXES
- Removed a situation where blueprints could not be built as close as they should
- Beach entrance bit that could not be painted is now paintable
- Wellness slides not keeping colour between gaming sessions are now fixed
- Fixed the padding in the 3-star Aztec entrance
- Resolved a situation where players could get stuck in the pirate diving board
- Fixed the corner of unpaintable wall at the entrance side
- Staff thoughts no longer appear in the daily report (need loungers for example)
- Cleaners no longer get stuck inside the 3-star trash bin
- Fixed a case where painting might not trigger the achievement
- Fixed a case where the Slip Happens counter would freeze
- Fixed a problem where spamming the plunger gun could make your hands disappear and break the game until restart.
- Fix to prevent visitors from getting stuck in some situations in the 5-star wellness slide
- Fixed a problem where sandbox mode could still have trash in some spots at the start
- Signs and arches now support Chinese characters
IMPROVEMENTS
- Improved the way some clothes look on your character (basically fit better with different body sizes and shapes)
- Added a pointer towards the yogi when you first unlock their missions
- Bullying bad visitors is no longer counted for the daily report
- Pool plugs in multiplayer can be disabled for non-hosts via the park management option
NEW FEATURES
- Staff can now have days off
- New building - Shelves
- Vendors can now be assigned to multiple stands after research
- Added Greek translation - huge thanks to Andreas Dimopoulos ( @ant_is_small )or all the help with it across weeks
We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.
Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/ NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates
This announcement was originally published by CayPlay on Steam on Sep 11, 2026.
Open the original on Steam