4-Player Available Now!
Version 0.6.0 "4 Player Co-op"
Gameplay Improvements:
- Added the feature of playing while the map is opened. - Greatly improved responsiveness of Basic, Signature, and Dash Arcana in online co-op. - Improved local co-op camera behavior when a player is knocked down. - Added a small delay to item selection in shops upon opening to prevent accidental purchases. - The game now pauses if a controller disconnects in single-player and local co-op. - The game no longer offers unrelated enhancements for Fueled Berserk. - Bosses have generally lower HP in multiplayer. - Improved female wizard head gear placement. - The arcana info in the UI has been updated to show their arcana slot and improve readability. - Added a feature that the game gets paused when minimized.
Bug Fixes
General: - Fixed a bug where players could sometimes teleport out of the level. - Fixed a bug where falling into pits could be interrupted by opening the player info menu. - Fixed a bug where players could freeze after reviving or returning to the hub. - Fixed a bug that sometimes the client player wouldn't receive the starting Chaos Gems from Serjik. - Fixed a bug where healing item icons were incorrectly placed on the map. - Fixed a bug where the evade text was missing. - Fixed a bug that the volume setting wouldn't reset correctly in the settings menu. - The "Reset to Default" settings option now only resets the current settings tab. - Fixed some issues in the key binding menu.
Co-op (Local): - Improved local co-op camera when another player is knocked down. - Fixed a bug where simultaneous interaction with objects in local co-op could break the game. - Fixed a bug where other players would teleport near the player interacting with menus in local co-op. - Fixed a bug where the interaction wouldn't work if a player was already near shielded rewards in local co-op. - Fixed a bug in local co-op where players' starting relics would reset to the first player's relic upon returning to the hub. - Fixed a bug where the arcana enhancer and relic altars appeared disabled when only one player interacted with them in local co-op.
Co-op (Online): - Fixed a bug that caused a crash when the run summary was shown while another player had the pause menu open in online co-op. - Fixed a bug that the game wouldn't save for the client after the host chose to return to the main menu. - Fixed a bug that, when a player left and rejoined the host in the same session, they were recognized as the 3rd player.
Arcana/Relics: - Fixed a bug that the Zurvan's Crest effect remained on enemies after dropping the relic. - Fixed a bug where players' signature arcana could be lost if they had both the Cursed Spectral Hourglass and Wizard Instruction Manual relics. - Fixed a bug where some directions had priority over others in keyboard input. - Fixed a bug where the Zurvan's Crest relic would stack in multiplayer. - Fixed a bug where the variants for Blizzard and Perforating Jet wouldn't appear in the variant options.
Enemies/Bosses: - Fixed a bug where the Golem chunk teleport wouldn't work before talking to the NPC wizard. - Fixed positioning and teleport timing in boss intro sequences. - Fixed a bug where some textures were missing in elemental bosses. - Fixed a bug where traps wouldn't be disabled after a fight ended. - Fixed a bug where some trap SFXs remained after a fight. - Fixed a bug where Serjik wouldn't disappear at the end of the Serjik Tournament fight. - Fixed a bug where there was an invisible wall on clients just before reaching Nazradin. - Fixed a bug that Nazradin's negative runes would shift to incorrect slots.
Levels/Environment: - Numerous polishes and fixes for Sky Citadel and Desert biome chunks to improve visual alignment with physics and remove invisible obstacles. - Improved Castle biome map to remove extra lines and parts shown on the map. - Fixed a problem where there was an invisible wall where the Sky Citadel keys were located.
UI/Menus: - Improved notification messages when players are entering portals. - Fixed some missing localization texts. - The Nox shop UI has been updated to match other UIs. - Improved the UX for the Arcana Enhancement menu. - Fixed various bugs where the Arcana Enhancement menu showed incorrect upgrades when the Arcana had been enhanced through Esme. - The Arcana Enhancer altars no longer require gold for enhancing an arcana. - Fixed a bug that sometimes the Arcana Enhancer altar showed fewer choices. - The enhancement altars in a single level no longer show the same enhancement choices. - Fixed an issue where the hovered indicator remained on the last item hovered after closing and reopening the menu. - Fixed a bug that the camera would zoom in if a player started a boss intro while others had the player info menu open. - Fixed a crash on minimizing the game while on the run summary screen.
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This announcement was originally published by Dead Mage on Steam on Feb 10, 2025.
Open the original on Steam