ZEROAD ver1.1.1: A Softer Start & Adjustable Difficulty
Hello, roaders!
Version 1.1.1 is a small but important one. The game is friendlier on the first roads, and if the zombies feel too tough, you no longer have to tough it out: enemy difficulty can now be tuned down.
Enemy Difficulty
Slider in the character window : enemy health and damage can be lowered to 50% of their normal values, in 10% steps. Experience unaffected : the setting does not affect experience gain, so play the way that feels comfortable. The zombie wall is unchanged : the slider won't save you from it. In co-op , the host's setting is used.
Easier Early Game
More checkpoints : now available on roads 1-5 and 7, and then on every fifth road, as before. A failed early run no longer throws you back to the very beginning. Better weapons on the first roads : roads 1-5 now have a higher chance to roll uncommon weapons.
Fixes
Fixed the checkpoint selection window not closing when clicking the Esc button with the mouse.
Take it easy. See you on the asphalt.
This announcement was originally published by DrillMind on Steam on Jul 26, 2026.
Open the original on Steam