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A deep 2D strategy of cosmic trade and faction warfare.
Great powers carve up the void. Convoys crawl across warp lanes. Pirate dens wait for a careless cargo. Hollow Stars is a strategy about the people who keep the economy alive: fleet captains, station managers, and the magnates who own whole empires.
This is a game of decisions, not reflexes. Hit tactical pause, dispatch fleets along trade routes, side with one faction against another — then watch the world keep living its own life.
A living economy that doesn't cheat. Every price emerges from supply and demand. Every deposit is finite — mine it out and it's gone. Every NPC credit is real and going somewhere.
Up to four-player co-op, three modes. "Family" — one faction, shared wallet. "Allies" — separate empires in the same sector, trade and help one another. "Rivals" — open competition, whoever builds the network first wins.
Conservation of entities. Ships are built from ore and alloys. A destroyed ship becomes wreckage — loot it or recycle it. NPCs don't respawn.
NPC hierarchy. Without an Admiral, no full-scale war. Without a Diplomat, no alliances. Without a Magnate, no trade network. Heroes are found, hired, and kept.
Dozens of systems, factions with doctrine. The Military builds shipyards and capitals. Scientists unlock recipes. Traders crush rivals on price. Pirates live by raids and breed in neutral sectors.
Fog of war and private data. Every player sees a different galaxy. Your scout found an ore field — it's yours until a rival scout finds it too.
Clean top-down, readable iconography. Minimum visual noise, maximum information. No shooter gameplay — strategic decisions only.
If a friend drops out, the world patiently waits for them to come back. Nobody gets kicked, nothing gets lost.
End of the developer's description of Hollow Stars.Ranked by shared tags, then by score.
Oaken Tower
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters. Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower. KEY FEATURES: Asynchronous roguelike PvP Over 120+ unique items with
Mini Airways - ATC simulator
Mini Airways is a real-time management game with an air traffic control theme. You will play as a busy air traffic controller in the game: directing planes to take off and land, clearing air traffic, upgrading airspace ...... And most of all, don't let them crash! Each airport can accommodate up to 4 people online and supports the use of the Workshop map. You can work w
Bogos Binted?
A deep 2D strategy of cosmic trade and faction warfare.
Great powers carve up the void. Convoys crawl across warp lanes. Pirate dens wait for a careless cargo. Hollow Stars is a strategy about the people who keep the economy alive: fleet captains, station managers, and the magnates who own whole empires.
This is a game of decisions, not reflexes. Hit tactical pause, dispatch fleets along trade routes, side with one faction against another — then watch the world keep living its own life.
A living economy that doesn't cheat. Every price emerges from supply and demand. Every deposit is finite — mine it out and it's gone. Every NPC credit is real and going somewhere.
Up to four-player co-op, three modes. "Family" — one faction, shared wallet. "Allies" — separate empires in the same sector, trade and help one another. "Rivals" — open competition, whoever builds the network first wins.
Conservation of entities. Ships are built from ore and alloys. A destroyed ship becomes wreckage — loot it or recycle it. NPCs don't respawn.
NPC hierarchy. Without an Admiral, no full-scale war. Without a Diplomat, no alliances. Without a Magnate, no trade network. Heroes are found, hired, and kept.
Dozens of systems, factions with doctrine. The Military builds shipyards and capitals. Scientists unlock recipes. Traders crush rivals on price. Pirates live by raids and breed in neutral sectors.
Fog of war and private data. Every player sees a different galaxy. Your scout found an ore field — it's yours until a rival scout finds it too.
Clean top-down, readable iconography. Minimum visual noise, maximum information. No shooter gameplay — strategic decisions only.
If a friend drops out, the world patiently waits for them to come back. Nobody gets kicked, nothing gets lost.
End of the developer's description of Hollow Stars.Ranked by shared tags, then by score.
Oaken Tower
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters. Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower. KEY FEATURES: Asynchronous roguelike PvP Over 120+ unique items with
Mini Airways - ATC simulator
Mini Airways is a real-time management game with an air traffic control theme. You will play as a busy air traffic controller in the game: directing planes to take off and land, clearing air traffic, upgrading airspace ...... And most of all, don't let them crash! Each airport can accommodate up to 4 people online and supports the use of the Workshop map. You can work w
Bogos Binted?
Welcome to a sinful night with the galaxy’s craziest aliens! Not every alien visits Earth to witness the indomitable human spirit. Some just want to chill on the Moon's surface and play games. But of course, these aren’t normal games. Alien humor is... how should we put it... a bit off. In this first-person, four-player, online multiplayer space adventure, every
Welcome to a sinful night with the galaxy’s craziest aliens! Not every alien visits Earth to witness the indomitable human spirit. Some just want to chill on the Moon's surface and play games. But of course, these aren’t normal games. Alien humor is... how should we put it... a bit off. In this first-person, four-player, online multiplayer space adventure, every