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a hostile interpretation of the immersive sim, where nothing is planned, and everything works
96%of 2,128 Steam reviews— Overwhelmingly Positive96% of 2,128 Steam reviews are positive — Overwhelmingly Positive
Creators who played it
Matched to this game by title, from YouTube. Not an endorsement, and not a ranking.
This game is a response to the current trend of Immersive Sim design, where every ability is perfectly suited to solve a specific problem in the game. In order to counter this "Lock and Key" philosophy, Mosa Lina is aggressively random.
This does NOT mean that the game has proc-gen. Tools and Levels are handmade, they are just randomly selected and sometimes slightly modified!
It's literally impossible for me to check if all levels are beatable with all combinations of tools. This is what makes it so satisfying: There is no premeditated solution for you to follow. You're forced to get creative.
The game continually spits out randomized problems. It's up to YOU to solve them, because I've never seen them before.
There are no safeguards here. You might get the same item ten times in a row. You might beat the game without seeing it at all. Every playthrough contains only a fraction of the total levels. They're also selected randomly. Nobody knows what'll happen.
It's this reckless abandon of predictability that allows you to stop worrying about "winning" and frees you to enjoy the experimentation. Fun things happen more often if you don't force them.
The player, tiles, items and obstacles are all parsed through the same physics-engine. Everything interacts with everything else, allowing you to get really creative and expressive.Sure, all you do is collect fruits to open the portal, but HOW you do that is up to you entirely.
So far, every playtest has shown me that even the most straightforward design is powerless against the endless creativity of players. I sometimes discover new emergent behaviors myself, even after years of playing it
Bring a friend! Whether on the couch next to you or somewhere far away, Mosa Lina can now be enjoyed together! This opens up a lot of possibilities for crazy plays, hilarious fails and all-around creativity!
Use the built-in Level Editor to make your own Level Packs, or check out the many Level Packs made by the community! This is the place for those who have mastered the base game and are looking for an extra challenge. Good Luck!!
Thanks for checking out our game! Have a nice day :)
End of the developer's description of Mosa Lina.Matched to this game by title, from YouTube. Not an endorsement by the creators, and not a ranking.
Ranked by shared tags, then by score.
Chained Together
Climb or die! Take on the challenge of the infamous hardcore platformer either alone or chained together with up to three friends. Climb as high as possible to escape Hell. Coordinate your clambering and perfect your jumps to scale punishing platforms and outrun the scorching heat. Each layer threatens your ascension with unique challenges, tougher than the last. Will you make it to
R.E.P.O.
R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool. Even the monsters are affected by Newton's law of gravity! Under the employ of a mysterious computer intelligence. It is your job to locate, t
PEAK
PEAK is a co-op climbing game where the slightest mistake can spell your doom. Either solo or as a group of lost nature scouts, your only hope of rescue from a mysterious island is to scale the mountain at its center. Do you have what it takes to reach the PEAK? WORK TOGETHER Need a Hand? You’ll need to rely on your friends to have any hope of scaling the mountain, which changes every
a hostile interpretation of the immersive sim, where nothing is planned, and everything works
96%of 2,128 Steam reviews— Overwhelmingly Positive96% of 2,128 Steam reviews are positive — Overwhelmingly Positive
Creators who played it
Matched to this game by title, from YouTube. Not an endorsement, and not a ranking.
This game is a response to the current trend of Immersive Sim design, where every ability is perfectly suited to solve a specific problem in the game. In order to counter this "Lock and Key" philosophy, Mosa Lina is aggressively random.
This does NOT mean that the game has proc-gen. Tools and Levels are handmade, they are just randomly selected and sometimes slightly modified!
It's literally impossible for me to check if all levels are beatable with all combinations of tools. This is what makes it so satisfying: There is no premeditated solution for you to follow. You're forced to get creative.
The game continually spits out randomized problems. It's up to YOU to solve them, because I've never seen them before.
There are no safeguards here. You might get the same item ten times in a row. You might beat the game without seeing it at all. Every playthrough contains only a fraction of the total levels. They're also selected randomly. Nobody knows what'll happen.
It's this reckless abandon of predictability that allows you to stop worrying about "winning" and frees you to enjoy the experimentation. Fun things happen more often if you don't force them.
The player, tiles, items and obstacles are all parsed through the same physics-engine. Everything interacts with everything else, allowing you to get really creative and expressive.Sure, all you do is collect fruits to open the portal, but HOW you do that is up to you entirely.
So far, every playtest has shown me that even the most straightforward design is powerless against the endless creativity of players. I sometimes discover new emergent behaviors myself, even after years of playing it
Bring a friend! Whether on the couch next to you or somewhere far away, Mosa Lina can now be enjoyed together! This opens up a lot of possibilities for crazy plays, hilarious fails and all-around creativity!
Use the built-in Level Editor to make your own Level Packs, or check out the many Level Packs made by the community! This is the place for those who have mastered the base game and are looking for an extra challenge. Good Luck!!
Thanks for checking out our game! Have a nice day :)
End of the developer's description of Mosa Lina.Matched to this game by title, from YouTube. Not an endorsement by the creators, and not a ranking.
Ranked by shared tags, then by score.
Chained Together
Climb or die! Take on the challenge of the infamous hardcore platformer either alone or chained together with up to three friends. Climb as high as possible to escape Hell. Coordinate your clambering and perfect your jumps to scale punishing platforms and outrun the scorching heat. Each layer threatens your ascension with unique challenges, tougher than the last. Will you make it to
R.E.P.O.
R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool. Even the monsters are affected by Newton's law of gravity! Under the employ of a mysterious computer intelligence. It is your job to locate, t
PEAK
PEAK is a co-op climbing game where the slightest mistake can spell your doom. Either solo or as a group of lost nature scouts, your only hope of rescue from a mysterious island is to scale the mountain at its center. Do you have what it takes to reach the PEAK? WORK TOGETHER Need a Hand? You’ll need to rely on your friends to have any hope of scaling the mountain, which changes every
Chained Together
Climb or die! Take on the challenge of the infamous hardcore platformer either alone or chained together with up to three friends. Climb as high as possible to escape Hell. Coordinate your clambering and perfect your jumps to scale punishing platforms and outrun the scorching heat. Each layer threatens your ascension with unique challenges, tougher than the last. Will you make it to
Chained Together
Climb or die! Take on the challenge of the infamous hardcore platformer either alone or chained together with up to three friends. Climb as high as possible to escape Hell. Coordinate your clambering and perfect your jumps to scale punishing platforms and outrun the scorching heat. Each layer threatens your ascension with unique challenges, tougher than the last. Will you make it to