To Be Besieged
Releasing todayTeam up with your friends, making a squad of up to five people.
Details
- Developer
- Viktor Barnic
- Publisher
- Viktor Barnic
- Released
- Oct 27, 2026
- Price
- $9.99
- Platform
- PC
Multiplayer
- Online co-op
- Yes
- Split screen co-op
- Not listed
- LAN co-op
- Not listed
- Crossplay
- Not listed
- Remote Play Together
- Not listed
About this game
NOTE: Official version will be getting updates in future constantly, while Demo remains as it is!
In To Be Besieged, you are thrown into a brutal survival scenario where strategy meets raw endurance. As a lone survivor or a team member, you must fortify your position, manage scarce resources, and hold your ground against relentless waves of enemies until evacuation comes
Team up with your friends, making a squad of up to five people. Defend the war-torn civilians and the approaching enemy onslaught. Endure rigorous conditions for a whole hour. Would you be able to make it?
Master tactical gunplay and environmental awareness to repel attacks from all sides
Experience a gritty, high-tension world designed with visual storytelling and reactive gameplay
Agree on who will be in which class: whether engineers to build, sentinels to bomb from above, medics to heal everyone in team (including yourself), or heavy to enforce yourself with additional armor.
Plan in which building will you hide the civilians, where and when will you shoot enemies and discover new strategies
Each playthrough offers unique challenges, ensuring that no two survival sessions are the same
4 classes:
Sentinel is able to fly drones
Engineer is able to build barricades and traps
Medic is able to heal civilians and player allies
Heavy had triple the health than usual
There are 6 types of enemies:
1. Infantry
2. Artillery
3. Ground vehicles
4. Bomber Planes
5. Parachute carriers
6. Helicopters
Note: I strongly recommend you playing with friends and with at least one medic in team (Holding H is to heal players and civilians while holding U is to heal self) as enemy soldiers have high accuracy. Health is not visible on purpose to make the game harder (Heavy has three times more health than usual)
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