UNCOUNTED

Releasing today

Uncounted is a massive incremental tower defense.

2dfuturisticincremental

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Details

Developer
Hispagames Estudios
Publisher
Hispagames Estudios
Released
Oct 28, 2026
Price
$9.09
Platform
PC

Multiplayer

Online co-op
Yes
Split screen co-op
Not listed
LAN co-op
Yes
Crossplay
Not listed
Remote Play Together
Not listed

About this game

Uncounted is tower defense at swarm scale.

Each sector is a single wave. Carriers dump the horde on one side of the map; it walks to your fortress on the other. You place and aim every tower during BUILD TIME. When the drop starts, the layout is what you have.

The crowd is not a handful of sprites. It is a GPU-simulated river of bodies. Thousands, then tens of thousands, that flows around platforms, jams in chokes, and leaks if you leave a gap.

Weapons are different jobs, not reskins: GUNNER for volume, GAUSS for pierce, MORTAR for arcs, FLAME and CRYO for ground control, LASER and TESLA for lines, GRAVITY to crush the core. Abilities (Charge, Drones, Orbital, Nuke) are the only reaction once the wave is live.

Between sectors you spend credits, cores and prisms on a persistent evolution tree. Win a sector to unlock the next gun. Finish with no leaks for a mastery prism. The campaign is ten sectors; the last ones are oceans.

Co-op 2-4 Players is a second campaign and special maps with unique mechanics: LAN or Steam.

End of the developer's description of UNCOUNTED.

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