AFTERBLAST - EA Launch Update, October 26, 2026
Hello Blasters!
It has been a while, next update is live now! Very important one to make your own build in case of weapons during your runs! The next one will be SNOW BIOME
Fixes:
- (Co-op) Fixed an issue where weapon reloading could sometimes get stuck in an infinite loop for client players, forcing them to switch weapons or pick up another one to fix it
- (Co-op) Improved projectile hit registration by making player-fired projectile hits shooter-authoritative, resulting in more reliable hit detection
- Fixed an issue where the Minigun could sometimes become visually misaligned during gameplay
- Fixed companions getting stuck in doorways and failing to follow players into newly opened rooms
- Fixed an issue where not all monuments would spawn in the Merchant's room
- Fixed floating doors in some of the rooms on the first map
- Fixed NPCs getting stuck in their jumping state when knocked out by a Hook or Finisher mid-jump
- Fixed an incorrect description for the Double Barrel Shotgun's Primary Skill, which stated that it dealt Energy Damage instead of regular base damage
Chages:
- Massively Improved Map Loading Times! Map loading times have been reduced by more than 50%!
New:
- Meet Timmy! NEW Weapon Arsenal System! Every kill with a weapon now counts towards unlocking new weapon variants! Once you've reached the required number of kills, you can unlock additional variants in the Arsenal!
- Laser Gun Skill Rework: Reworked the Laser Gun's skill! And much more... Thank you for your feedback and being with us! More to come for sure! <3
This announcement was originally published by Lumino Games on Steam on Oct 26, 2026.
Open the original on Steam